# V1.9.2 Patch Notes

Everything you need to know about V1.9.2!

2025年10月29日

## Summary

Hello Champions!

V1.9.2 has big shoes to fill. V1.9 was a major update that changed a lot - mostly for the better, based on your feedback. Thank you! For the parts that didn’t land as well, this patch aims to address them. Let’s take a look!

In V1.9.2, you can look forward to:

- New skins to expand our Halloween collection
- Balance changes
- Bug fixes

Let’s dive in!

## Store News

### New Skins

#### **Kitty Witch Phase [Epic]**
Join us - tonight, we fly!

#### **Oculon Gideon [Epic]**
A rather chilling rendition of Gideon, should he be infected by a mysterious deep space parasite.

#### **Oculon Mourn [Epic]**
If you’re trying to hide… there are many eyes that could still be seeing you.

### New Bundles

#### Kitty Witch Phase
- Kitty Witch Phase **[Skin]**
- Scarlet Kitty Witch Phase **[Skin Variant]**
- Caught **[Overhead Emote]**
- How Could You **[Overhead Emote]**
- Kitty Witch Phase **[Banner]**
- Kitty Witch Phase **[Icon]**
- Phase **[Hero]**

#### Oculon Bundle
- Oculon Gideon **[Skin]**
- Voidborn Oculon Gideon **[Skin Variant]**
- Cursed Oculon Gideon **[Skin Variant]**
- Oculon Mourn **[Skin]**
- Rotted Oculon Mourn **[Skin Variant]**
- Cursed Oculon Mourn **[Skin Variant]**
- Gideon **[Hero]**
- Mourn **[Hero]**

## Coming Soon: V1.11 - Health & Stability - Submissions

The Health & Stability Patch (V1.11) - arriving 13 January - is our first dedicated “health” update, focused on addressing the issues that most impact your game experience. We’ve heard your feedback: some things need attention before we push further. We have a dev-side shortlist, but we also want your input. Submit your suggestions in our [Discord’s](https://discord.com/invite/predecessor) dedicated forum channel - perfect chance to join if you haven’t already. Please read a [dedicated blog](https://playp.red/have-your-say) for more info.

## Wolf's Bane Event Ending Soon
If you’re reading this on 31 October (and if so - happy Halloween!), our [Wolf’s Bane event](/content/wolfs-bane?utm_source=generic&utm_medium=social+media&utm_campaign=1.9&utm_term=user+acquisition&utm_content=image/index.html) is still live for a few more hours. You’ve still got time to survive or infect as many survivors as possible!

## Balance Changes

### General Context
- We’re still monitoring the general balance ecosystem as the dust continues to settle on the V1.9 changes.
- This pass includes smaller changes aimed at ironing out some outliers and smoothing out some rough edges.

### Systems

#### Kill XP
_We’re adjusting the Experience rewarded for kills between levels 9-16 to be slightly higher._
> - Kill XP at Levels 1-18 changed from 30/60/100/145/180/250/300/355/400/450/490/530/570/610/650/750/875/1050 to 30/60/100/145/180/250/300/355/420/470/520/570/600/640/690/770/875/1050

#### Kill Comeback XP
_Similar to Kill XP, we’re adjusting the amount of Kill Comeback XP players receive when they are -3 Levels on their opponent._
> - XP Modifier at -4/-3/-2/-1/0/1/2/3/4 Hero Level Difference changed from -80%/-65%/-45%/-25%/0%/+10%/+25%/+40%/+70% to -80%/-65%/-45%/-25%/0%/+10%/+25%/+45%/+70%.

### Minions
#### Melee
_Melee and Range Minions are receiving slight increase to the damage they deal to Enemy Minions._
> - Minion Damage Modifier increased from 90% to 95%.
#### Ranged
> - Minion Damage Modifier increased from 115% to 120%.
#### Siege
> - T1/T2 Tower Damage Modifier decreased from 120% to 100%

## Heroes

_Akeron is one of the outliers that is slightly overperforming since the last balance update._
> **Hellfire [Primary]:** Damage decreased from 15/29/43/57/71 to 15/28/41/54/67.
> **Web Lash [Secondary]:** Web Shot Range increased from 1500u to 1575u.
> **Crushing Maw [Alternate]:** Cooldown increased from 8/7.5/7/6.5/6 to 8.5/8/7.5/7/6.5.

_Argus’ strength in the early game has become more relevant._
> - Health decreased from 715 to 705.
> - Mana decreased from 540 to 500.

_Aurora is receiving a small bump in uptime and potency to Boreal Sweep._
> **Boreal Sweep [Alternate]:** Cooldown changed from 11/10.25/9.5/8.75/8 to 11.5/10.5/9.5/8.5/7.5.

_Bayle is receiving a range of changes, both in balance and quality of life._
> **Swift Strikes [Augment]:** 3rd Hit Damage Modifier decreased from -20% to -25%.

_Countess is receiving a few shifts to her strength._
> **Shadow Strike [Augment]:** Shadow Slip Cooldown Reduction increased from 5% to 6%.

_Drongo has emerged as one of the more successful Carries._
> **Rad Rounds [Secondary]:** Cooldown increased from 10/9/8/7/6 to 11/10/9/8/7.

_Feng Mao has been met with a significant damage loss._
> **Hamstring [Secondary]:** Damage increased from 40/55/70/85/100 to 40/58/76/94/112.

_Greystone is receiving a small bump down in early-game durability._
> - Health Regen decreased from 2 to 1.7.

_Kallari is receiving a reduction in Health and Physical Armor Growth._
> **Executioner’s Mandate [Augment]:** Takedown Cooldown Reduction decreased from 50% to 45%.

_Khaimera is receiving drops in early-game durability._
> - Health decreased from 720 to 710.

_Murdock’s general damage potential relative to other Carries is currently on the low-end._
> - Physical Power Growth increased from 3.4 to 3.8.

_Muriel is receiving adjustments to her Mana resources._
> **Alacrity [Alternate]:** Mana Cost decreased from 65 to 50.

_Renna is seeing a cut to the uptime on her Abyssal Rift._
> **Abyssal Rift [Ultimate]:** Cooldown increased from 130/110/90 to 130/115/100.

_Revenant is granted some of his lost speed back._
> **Hellfire Rounds [Alternate]:** Movement Speed increased from 20% to 25%.

_Serath’s strength has become more pronounced._
> **Heaven’s Fury [Primary]:** Damage decreased from 40/65/90/115/140 to 40/60/80/100/120.

_Sevarog’s general consistency in lane is being targeted._
> - Health Regen decreased from 2 to 1.7.

_Skylar’s Atomised Artillery Augment is receiving a damage increase._
> **Atomised Artillery [Augment]:** Damage per Blast increased from 50% to 60%.

_The Fey’s Harvest Nettles is receiving a speed increase._
> **Harvest Nettles [Secondary]:** Projectile Speed increased by 25%.

_Twinblast is being granted slightly more Mana efficiency._
> - Mana increased from 310 to 335.

_Wraith is receiving a higher payoff with extra strength back into his abilities._
> **Peekaboo! [Primary]:** Damage increased from 40/50/60/70/80 to 40/55/70/85/100.

_Wukong is receiving more general uptime to his abilities._
> **Prosperous Path [Augment]:** Missing Health Healing increased from 2% to 2.5%.

_Zinx is receiving meaningful improvements to her agency._
> - Mana increased from 300 to 320.

## Items
### Carry

_Spectra currently provides too little value relative to other Carry options._
> - Ability Haste increased from 12 to 15.

### Fighter

_Aegis is providing too great of a mix in damage and durability._
> - Agawar’s Protection Low Health Armors decreased from 25% to 20%.

### Mage

_Timewarp can stand to lose some of its Mana Regeneration._
> - Base Mana Regen decreased from 175% to 125%.

### Support:

_Frosted Lure can deal a high amount of damage._
> - Damage Max Health Scaling decreased from 5% to 4%.

## ARAM Balance
_ARAM is receiving a small set of balance changes._
> **Death Timers:** Death Timers at Levels 11-18 increased by 2s.

### Towers:
> - Physical Armor Penetration increased from 50% to 75%.
