V1.9.2 Patch Notes | Predecessor

V1.9.2 Patch Notes

Everything you need to know about V1.9.2!

2025年10月29日

Summary

Hello Champions!

V1.9.2 has big shoes to fill. V1.9 was a major update that changed a lot - mostly for the better, based on your feedback. Thank you! For the parts that didn’t land as well, this patch aims to address them. Let’s take a look!

In V1.9.2, you can look forward to:

Let’s dive in!

Store News

New Skins

Kitty Witch Phase [Epic]

Join us - tonight, we fly!

Oculon Gideon [Epic]

A rather chilling rendition of Gideon, should he be infected by a mysterious deep space parasite.

Oculon Mourn [Epic]

If you’re trying to hide… there are many eyes that could still be seeing you.

New Bundles

Kitty Witch Phase

Oculon Bundle

Coming Soon: V1.11 - Health & Stability - Submissions

The Health & Stability Patch (V1.11) - arriving 13 January - is our first dedicated “health” update, focused on addressing the issues that most impact your game experience. We’ve heard your feedback: some things need attention before we push further. We have a dev-side shortlist, but we also want your input. Submit your suggestions in our Discord’s dedicated forum channel - perfect chance to join if you haven’t already. Please read a dedicated blog for more info.

Wolf's Bane Event Ending Soon

If you’re reading this on 31 October (and if so - happy Halloween!), our Wolf’s Bane event is still live for a few more hours. You’ve still got time to survive or infect as many survivors as possible!

Balance Changes

General Context

Systems

Kill XP

We’re adjusting the Experience rewarded for kills between levels 9-16 to be slightly higher.

Kill Comeback XP

Similar to Kill XP, we’re adjusting the amount of Kill Comeback XP players receive when they are -3 Levels on their opponent.

Minions

Melee

Melee and Range Minions are receiving slight increase to the damage they deal to Enemy Minions.

Ranged

Siege

Heroes

Akeron is one of the outliers that is slightly overperforming since the last balance update.

Hellfire [Primary]: Damage decreased from 15/29/43/57/71 to 15/28/41/54/67. Web Lash [Secondary]: Web Shot Range increased from 1500u to 1575u. Crushing Maw [Alternate]: Cooldown increased from 8/7.5/7/6.5/6 to 8.5/8/7.5/7/6.5.

Argus’ strength in the early game has become more relevant.

Aurora is receiving a small bump in uptime and potency to Boreal Sweep.

Boreal Sweep [Alternate]: Cooldown changed from 11/10.25/9.5/8.75/8 to 11.5/10.5/9.5/8.5/7.5.

Bayle is receiving a range of changes, both in balance and quality of life.

Swift Strikes [Augment]: 3rd Hit Damage Modifier decreased from -20% to -25%.

Countess is receiving a few shifts to her strength.

Shadow Strike [Augment]: Shadow Slip Cooldown Reduction increased from 5% to 6%.

Drongo has emerged as one of the more successful Carries.

Rad Rounds [Secondary]: Cooldown increased from 10/9/8/7/6 to 11/10/9/8/7.

Feng Mao has been met with a significant damage loss.

Hamstring [Secondary]: Damage increased from 40/55/70/85/100 to 40/58/76/94/112.

Greystone is receiving a small bump down in early-game durability.

Kallari is receiving a reduction in Health and Physical Armor Growth.

Executioner’s Mandate [Augment]: Takedown Cooldown Reduction decreased from 50% to 45%.

Khaimera is receiving drops in early-game durability.

Murdock’s general damage potential relative to other Carries is currently on the low-end.

Muriel is receiving adjustments to her Mana resources.

Alacrity [Alternate]: Mana Cost decreased from 65 to 50.

Renna is seeing a cut to the uptime on her Abyssal Rift.

Abyssal Rift [Ultimate]: Cooldown increased from 130/110/90 to 130/115/100.

Revenant is granted some of his lost speed back.

Hellfire Rounds [Alternate]: Movement Speed increased from 20% to 25%.

Serath’s strength has become more pronounced.

Heaven’s Fury [Primary]: Damage decreased from 40/65/90/115/140 to 40/60/80/100/120.

Sevarog’s general consistency in lane is being targeted.

Skylar’s Atomised Artillery Augment is receiving a damage increase.

Atomised Artillery [Augment]: Damage per Blast increased from 50% to 60%.

The Fey’s Harvest Nettles is receiving a speed increase.

Harvest Nettles [Secondary]: Projectile Speed increased by 25%.

Twinblast is being granted slightly more Mana efficiency.

Wraith is receiving a higher payoff with extra strength back into his abilities.

Peekaboo! [Primary]: Damage increased from 40/50/60/70/80 to 40/55/70/85/100.

Wukong is receiving more general uptime to his abilities.

Prosperous Path [Augment]: Missing Health Healing increased from 2% to 2.5%.

Zinx is receiving meaningful improvements to her agency.

Items

Carry

Spectra currently provides too little value relative to other Carry options.

Fighter

Aegis is providing too great of a mix in damage and durability.

Mage

Timewarp can stand to lose some of its Mana Regeneration.

Support:

Frosted Lure can deal a high amount of damage.

ARAM Balance

ARAM is receiving a small set of balance changes.

Death Timers: Death Timers at Levels 11-18 increased by 2s.

Towers: