V1.5.7 Patch Notes | Predecessor
V1.5.7 Patch Notes
Everything you need to know about V1.5.7!
Summary
Greetings, Champions!
Can you believe it? It’s already time for another balancing patch!
We’ve got a nice round of adjustments lined up - covering a multitude of items and Heroes, with a spotlight of course on Wukong, who’s somehow managed to be both the best and worst thing to happen to Predecessor (depending on who you ask).
You may notice that this balancing patch isn’t as packed with content as some of our previous updates. That’s intentional - we’ve chosen to place a stronger focus on the “balancing” aspect, reserving the bulk of new features and content for our larger milestone updates.
This approach helps us manage team workload more sustainably and sets clearer expectations for what each type of update will deliver.
That said, we still have a few exciting additions in this patch! Here’s what you can expect:
- New Skins, including an eSports-themed bundle!
- Skylar’s community-driven redesign!
- A surprise new Wukong announcer!
- A new, simplified Hero selection screen to help first-time players get started with ease!
So without further ado… let’s dive in!
Store News
New Skins
Fight Night Crunch [Epic]
As if Crunch didn’t hit hard enough already - now he’s got boxing gloves.
And to top it off? A fabulous new outfit that packs just as much style as his punches.
Bass Kitty Phase [Rare]
No matter your taste in music, you can count on Phase to drop the sickest beats mid-match - keeping the vibes on.
New Bundles
Fight Night Crunch Bundle
- Crunch[ Hero]- Fight Night Crunch [Skin]- KO [ Spray] - Fight Night Crunch [ Banner] - Fight Night Crunch [ Icon]
Fugitive Skylar Bundle
- Skylar [ Hero]- Skylar Premium Affinity- Shocked [ Overhead Emote] - Fugitive Skylar [ Banner] - Fugitive Skylar [ Icon]- Blue Fugitive Skylar [Skin Variant]- Green Fugitive Skylar [Skin Variant]
2025 Victorious Bundle
All proceeds from purchasing Victorious items go towards funding Predecessor Competitive Events. All Victorious items are only available for a limited time but will return again in the future.
- Gideon [Hero]- Rampage [Hero]- Shinbi [Hero]- Sparrow [Hero]- Zinx [Hero]- Victorious Royal Gideon [Skin Variant]- Victorious Obsidian Rampage [Skin Variant]- Victorious Cyber Operative Shinbi [Skin Variant]- Victorious Dynasty Sparrow [Skin Variant]- Victorious Star Queen Zinx [Skin Variant]- 2025 Victorious [Profile Icon]- 2025 Victorious [Banner]- 2025 Victorious [Spray]
All items available in this bundle are available to purchase separately.
Features:
Skylar Community Redesign
Skylar’s breaking the mold, with a bold new look reflecting a new lore direction as well as the will of the people (you, our community!).
Early this year we took to social media to discuss Skylar’s original design and it was clear that there was some room for improvement. So, with a lot of community brainstorming, feedback rounds and discussions we settled on a vibrant new identity for the Hero - an escaped convict with a past she’s not proud of and a future she’s uncertain about!
Liked old Skylar? Don’t panic! The classic Skylar design isn’t going anywhere either.
If you owned her before this update you’ll automatically receive that original, legacy look as a FREE selectable skin, as well as her new look which will be her new default! And if you didn’t? Old-Skylar isn’t going far - her classic design alongside her launch skin (Starstruck Skylar) will remain available to purchase in the Store as well as being possible to acquire through Loot Cores.
Wukong Joins the Mic
To mark the milestone of the final Paragon Hero's release, we’re adding a little something extra!
We’ve heard all the feedback on the current announcer voice - some of you love it, some not so much, and some barely notice it anymore. But with V1.5, that’s about to change.
Starting in 1.5.7 the highly anticipated Monkey King will now talk to you! Seriously!
That’s right, Wukong is joining the game as an optional announcer voice! He’ll call the shots, hype you up, mock your enemies and even sing you to sleep! Wait, okay, maybe not that last one, but you get the idea.
The sound of Wukong driving you bananas? No problem - you can switch back any time in the settings.
The Wukong Announcer is only available for a limited time, so don’t miss your chance to have the Monkey King call your plays!
Will he return in the future? Well… that depends. If you enjoy hearing his voice and let us know, he might just be convinced to make a comeback.
New Hero Selection Screen for New Players
As part of the first-time player experience, newcomers will now be presented with a choice of three Heroes to pick from in their first game. These Heroes were carefully selected based on extensive data analysis, taking into account retention rates, popularity, and ease of use.
By streamlining the selection process and offering accessible, enjoyable kits, we aim to provide a smoother onboarding experience and a faster path to fun for new players.
Hero Changes
Aurora’s ability to be disruptive in fights while dishing out consistent damage currently provides her with too much presence in fights. Some increases to some of her key cooldowns are needed to ensure that she is still allowed to pack a punch should she get on top of her target, but that there is a greater window of down time between her ability rotations for opponents to fight within.
Hoarfrost [Secondary]:- Cooldown increased from 14/13.5/13/12.5/12 to 15/14.5/14/13.5/13.
Boreal Sweep [Alternate]:- Cooldown increased from 10/9/8/7/6 to 10/9.25/8.5/7.75/7.
Countess is receiving a round of changes that are aimed at reducing the potency of her healing in the earlier stages of the lane, better allowing her opponents opportunities to poke and push her out. In return for this shift away from Blade Siphon potency, Countess is receiving some baseline durability increases and more uptime on her Eventide, ensuring she can still function throughout the lane and keep up in the damage department as a match progresses.
General:- Health increased from 700 to 715.
- Physical Armor increased from 30 to 32.
- Physical Armor Growth decreased from 3.9 to 3.7.
- Mana Regen decreased from 2 to 1.6.
Eventide [Secondary]:- Cooldown decreased from 13/12/11/10/9 to 12/11/10/9/8.
Blade Siphon [Alternate]:- Healing decreased from 8/10/12/14/16 to 6/8/10/12/14.
- Mana Cost increased from 50 to 60.
- Cooldown decreased from 7/6.5/6/5.5/5 to 8/7.25/6.5/5.75/5.
Drongo has continued to struggle to find his place amongst the other Carries, often getting outscaled by the likes of Kira and Murdock, while equally lacking the lane-bully strength of Heroes such as Revenant and Grim.exe. Given Drongo’s more utility and burst orientated toolset, we’re opting to increase his overall laning potency to better match other lane bullies, while simultaneously giving him the tools to keep the slower scaling Carries in check with his all-in attempts.
Old Rusty [Alternate]:- Damage increased from 40/60/80/100/120 to 45/65/85/105/125.
- Cooldown decreased from 14/12.5/11/95/8 to 13/11.5/10/8.5/7.
Shrapnel Cannon [Ultimate]:- Damage increased from 150/250/250 to 180/290/400.
- Bonus Physical Power Scaling increased from 75% to 90%.
Gadget is receiving a minor round of changes, primarily targeting the efficacy of early Seek and Destroy spam since the previous increase to its homing speed has resulted in it becoming far more reliable (and oppressive) to deal with in the early levels. Likewise, we’re pulling back on some of the free power provided by her Passive Stacks, better ensuring Gadget does not become too oppressive in those late-game scenarios.
General:- Mana decreased from 480 to 450.
Field Data Accumulation [Passive]:- Stacks to gain 1 Magical Power increased from 5 to 6.
Seek And Destroy [Alternate]:- Slow decreased from 25% to 20%.
In combination with how powerful his ultimate can be at dispatching a single target, Howitzer’s Slow Grenades continue to deal far too much damage given their utility and ease of use. This time, we’re taking a heavier swing at Slow Grenades and trimming off some of Make It Rain’s damage to bring his all-in threat down to a more reasonable level.
Slow Grenades [Alternate]:- Additional Mine Damage decreased from 10/18/26/34/42 to 10/15/20/25/30.
- Additional Mine Magical Power Scaling decreased from 10% to 7%.
Make It Rain [Ultimate]:- Total Magical Power Scaling decreased from 228% to 216%.
Items:
Consumables:
Divine Potion currently provides too much value relative to its cost and the efficacy of Refillable Potion, allowing too much staying power for Heroes that pick it up. To resolve this, some small reductions are occurring to its Healing and Mana Regen to make it less of “must-buy.”
- Health Regen decreased from 180-420 to 180-360.
- Mana Regen decreased from 80-135 to 70-120.
Crests:
Obelisk’s damage output tends to falter unless it is able to be stacked highly in a more drawn out match. Some additional Magical Scaling is being offered to allow its damage to curve in a more consistent manner, even in those lower stack amounts.
- Condemn Magical Power Scaling increased from 12% to 15%.
Bug Fixes:
- Fixed an issue where Feng Mao’s Earth Shatter could fully refund its own cooldown after a kill.
- Fixed an issue where the incorrect Music could play at the start of a match.
- Fixed an issue where Wukong’s Clones could incorrectly display “Immune” text when out of range of a target.
- Fixed an issue where closing the game would take abnormally long.
- Fixed an issue where “Whisper” was incorrectly ordered above “Invite To Party” when selecting a friend.
- Fixed an issue where Kwang’s Recall was missing some additional Lightning VFX.