# V1.7 Patch Notes

Everything you need to know about V1.7!

2025年7月16日

##### Summary

Hello Champions!

We’re thrilled to welcome you to another round of patch notes for a major Predecessor update! We have a feeling you’re going to love this one — there’s so much to discover and enjoy.

Here’s a glimpse at what’s coming your way:

- A brand-new Hero: Renna, the second Hero in the _Ashes of the Damned_ story arc
- The grand return of the Agora map as part of the Pred Labs initiative
- Various polish and quality-of-life improvements
- A fresh round of balancing changes
- …and more!

Without further ado, let’s dive in!

## New Hero: Renna – the vengeful sorceress

It’s only fair that Renna, who’s grown tired of playing second fiddle to her sister Yurei and living in her shadow, finally steps into the spotlight and joins the game after her more celebrated sibling.

Renna underwent the same rigorous training as Yurei - until she chose a different path, forging a risky alliance with the Demon King of Ashkerath. This pact unlocked her true potential, transforming her into a powerful sorceress who draws her strength from the demon realm itself - and life essence of others.

Is Renna the right fit for your playstyle? Let’s find out.

[Watch Renna in Action](https://youtu.be/kOOpjpVe95M)

### Stats:

- Health: 705 (+113 per Level)
- Health Regen: 1 (+0.15 per Level)
- Mana: 440 (+38 per Level)
- Mana Regen: 1.3 (+0.2 per Level)
- Attack Speed: 140 (+1.5 per Level)
- Physical Armor: 23 (+4.4 per Level)
- Magical Armor: 27 (+0.95 per Level)
- Physical Power: 54 (+3 per Level)
- Movement Speed: 680
- BAT: 1.45

### Abilities:

#### Echoes of the Damned [Passive]:

**Effect:** Entities that die near Renna have a 50% chance of leaving behind their Essence that can be consumed by moving nearby. Heroes always leave behind Essence. Essence enhances Renna's abilities directly.

Additionally, Renna can Hover by Jumping while mid-air.

[Passive Video](https://d3tyjtqxpxwenc.cloudfront.net/kVgp1B/Renna_Passive_WEB_6256cf3bf2.mp4)

#### Vow [Basic Attack]:

**Effect:** Ranged Basic Attack dealing 54 (+60% Bonus Physical Power) physical damage.

[Basic Attack Video](https://d3tyjtqxpxwenc.cloudfront.net/kVgp1B/Renna_Basic_WEB_3e9bc3d196.mp4)

#### Mortal Coil [Primary]:

**CD:** 18/16.5/15/13.5/12.

**Cost:** 80/85/90/95/100

**Effect:** Launch a Soul Orb that deploys upon contact with a Hero or the World. Once deployed, the Soul Orb attaches to nearby Enemy Units, Pulling them in and dealing 90/130/170/210/250 (+60% Magical Power) magical damage over 4s.

Renna heals for 16/18/20/22/24% of the damage she deals to targets affected by the Soul Orb, reduced to 10% effectiveness against Minions & Monsters.

If Enemy Heroes or Minions take damage from Soul Orb while below 8% (+1% per 25 Essence) Max Health, they are Executed.

**Essence Effect:** Mortal Coil’s Damage Radius is increased by 1% for every 10 Essence that Renna consumes.

[Primary Video](https://d3tyjtqxpxwenc.cloudfront.net/kVgp1B/Renna_Primary_WEB_998c10f96e.mp4)

#### Stupor [Secondary]:

**CD:** 15/14.5/14/13.5/13

**Cost:** 70

**Effect:** Renna Leaps upwards and floats in the air as she prepares to launch a ball of demonic energy. Upon re-activating, or after 1.35s, Renna releases the ball.

The ball of energy explodes upon making contact with an Enemy or Terrain, dealing 80/100/120/140/160 (+50% Magical Power) magical damage and Mesmerizing Enemies hit for 1.05/1.1/1.15/1.2/1.25s.

**Essence Effect:** Stupor deals an additional 1% of the Target's Current Health as magical damage for every 15 Essence that Renna consumes.

[Secondary Video](https://d3tyjtqxpxwenc.cloudfront.net/kVgp1B/Renna_Secondary_WEB_b4e2100b3c.mp4)

#### Soul Fire [Alternate]:

**CD:** 8.5/7.5/6.5/5.5/4.5

**Cost:** 50/55/60/65/70

**Effect:** Unleash 3 piercing waves of energy over 1.5s that each deal 50/60/70/80/90 (+18% Magical Power) magical damage.

**Essence Effect:** Renna fires 1 additional Soulfire wave within the same duration for every 50 Essence she consumes.

[Alternate Video](https://d3tyjtqxpxwenc.cloudfront.net/kVgp1B/Renna_Alternate_WEB_baf2f7d7dd.mp4)

#### Abyssal Rift [Ultimate]:

**CD:** 130/110/90

**Cost:** 100

**Effect:** Renna Channels for a short duration before teleporting to her targeted location. Upon arriving, she summons an infernal singularity above herself for 5s. The singularity unleashes projectiles at all nearby Enemy Units every 0.5s, dealing 42/58/74 (+15% Magical Power) magical damage each hit.

Abyssal Rift’s Damage is increased by 50% against targets that are below 30% Max Health.

**Essence Effect:** Abyssal Rift’s effect duration is extended by 0.5s for every 50 Essence that Renna consumes.

[Ultimate Video](https://d3tyjtqxpxwenc.cloudfront.net/kVgp1B/Renna_Ultimate_WEB_19a949ac90.mp4)

### Augments:

#### Communion:

> **- Related Ability:** Primary- **Type:** Utility / Support- **Effect:** Mortal Coil no longer Executes Enemies. Instead, Allied Heroes now also Heal themselves when damaging targets inside Mortal Coil’s effect radius, at 100% of the original Healing effectiveness.

#### Netherward:

> - **Related Ability:** Alternate **- Type:** Shielding / Dueling **- Effect:** Upon using Soulfire, Renna gains a 40 (+40% Magical Power) Shield for 2s.

#### Vital Essence:

> **-** **Related Ability:** Passive **- Type:** Increased Gold / Sustain **-** **Effect:** When Renna picks up Essence, she gains +5g and restores 4% Missing Health and 4% Missing Mana.

## Store News

### Skins:

#### Origin Renna [Uncommon]

Renna, from before she sided with the Demon Realm.

#### Dynasty Iggy & Scorch [Legendary]

It’s just… **SO** CUTE. It also comes with special VFX, SFX, and its own jumppad and recalling animations.

#### Zechin Huntress Sparrow [Epic]

Sparrow reimagined as Huntress of Zechin, the neighbouring Moon to Omeda.

#### Summer Fun Yurei [Rare]

It’s written that Koru Shinzo must enjoy her days in the sun, when the sun comes.

#### Summer Fun Renna [Rare]

The same is true for demonic witches.

#### Mountain Forge Terra [Uncommon]

Your favourite heavy armor warrior, in all her gold, armored glory.

### Game Features:

### Introducing Legacy:

Some of you asked for Agora. Some of you asked for a new map.

In a way, you’re all getting what you asked for. The Agora map is here! A place of nostalgia and a place of fresh challenges.

Think you’ve mastered Predecessor? Prove it on a brand-new battlefield.

The map is vast and uniquely shaped, offering completely different opportunities for strategic play. Tactics that work on the standard map might not work here. Don’t forget about the Shadow Pads - areas hidden from view unless warded, perfect for ambushes and surprises. And check out the jungle - it truly lives up to its name on this map!

Explore, experiment, and evolve your strategies - and let us know what you think!

### Gameplay Balance Changes

### Ranked Draft:

- [Bugfix] Dawn Side no longer has the final ban in Ranked Draft.

## Bug Fixes

- Fixed an issue where Orb Prime’s Knockback Ability could remain in the world and continue to knockback aggressors.
- Fixed an issue where Alchemist would not trigger its Regen on DoT Abilities such as Mourn’s Contagion.
- Fixed an issue where Feng Mao’s Reaping Dash could be used to go inside certain bits of Terrain.
- Fixed an issue where Yin’s Level Start Audio would not play correctly in the Menus or Draft.
- Fixed an issue where Skylar’s Atomiser would not display the correct name in Death Recap.
- Fixed an issue where Skylar’s Hypercharge Visuals would not extend to its max range.
- Fixed an issue where Floating Heroes would not use the correct Audio Mix based on Ally or Enemy.
- Fixed an issue where the Social Bar could clip into the Options Prompt when a User is in a Party.
- Fixed an issue where Narbash and Yurei could Blink during their Ultimate.
- Fixed an issue where Users would load into a Match with their Text Chat open, blocking inputs, if they had it open during the Draft.
- Fixed an issue where Yin’s Lash Kick (Q) animation looked choppy and caused positioning issues when used with higher ping.
- Fixed an issue where Mourn’s Contagioned Eclipse augment kept Contagion (Q) at level 1 when applied by Eclipse.
- Fixed an issue where Sparrow’s Hail of Arrows (Q) was incorrectly killing minions.
- Fixed an issue where Riktor’s Brutal Chains perk didn’t reduce cooldown when landing a hook at close range.
- Fixed an issue where Feng Mao’s Earth Shatter (R) could lock the camera after use.
- Fixed an underlying issue requiring the Shop Claim button to have a delay which is now instantly.

Thank you for making it all the way to the end! We hope you enjoy everything this update has to offer. With Renna and Legacy, there’s no shortage of new things to explore and experiment with.
