Early Access Patch V0.12 | Predecessor

Early Access Patch V0.12

Peekaboo! Get ready for Early Access Patch v0.12!

Patch Notes 2023年10月25日

Summary

Knock, knock, Champions!

Update v0.12 is here, with the latest Hero to sneak up on our roster, as well as the all-new Hero Affinity system, some slick audio additions and of course, lots of balance adjustments!

Before we jump in, a quick note to keep in mind when the update goes live - Profile Cosmetic selection has been reset to default due to a server change, so you might notice your usual icons and effects aren't what you would usually have selected. So please head to the Profile tab in-game to re-select the ones you'd like again. Apologies for the inconvenience.

Let’s dive in!

A NEW HERO APPEARS

Wraith reporting for duty!

Your favourite special-ops ADC sneaks his way onto the battlefield, scouting ahead and sniping enemies from range to secure the win!

Watch Wraith In Action!

Want to see what Wraith can do? Check out the Ability Overview here for a detailed guide.

Abilities:

Who’s There? [Passive]:

Effect: Wraith's Vision item becomes a Sonar Drone that can be thrown. Sonar Drone becomes Camouflaged upon landing and will pulse every 3s, Revealing all Enemy Heroes within 1000 units for 3s, both in the area and through Terrain.

Additionally, Sonar Drone will Reveal Invisible targets for the first 2 pulses at level 6.

Sonar Drone cannot be Swapped and blocks Vision Item purchases in the Store.

Sonar Drone will Evolve into “Solstone Drone” upon completion of a T3 Support Crest.

Solstone Drone has improved functionality, with Revealing Invisible Units on every Pulse, its charges refilling in base, and the maximum Drones placeable at once increasing from 3 to 4.

Bang! [LMB]:

BAT: 1.4

Effect: Ranged basic attack dealing 53 (+75% Bonus Physical Power) physical damage.

Peekaboo! [Q]:

CD: 13/12.5/12/11.5/11

Cost: 60/65/70/75/80

Effect: Wraith launches a nanite grenade from his wrist launcher which pierces through Enemy Units and Explodes upon hitting Terrain. Deals 60/90/120/150/180 (+80% Bonus Physical Power) physical damage and Slows by 35% for 0.75s.

Enemies struck by Peekaboo! are Marked and Revealed for 5s. If Wraith snipes a Marked target with “Knock, Knock!” they take an additional 6%/7%/8%/9%/10% (+2.5% Magical Power) of their maximum health as bonus magical damage.

Surprise, Surprise! [E]

CD: 16/15/14/13/12

Cost: 60

Effect: After a short delay, Wraith enters Camouflage and gains 25% movement speed for 5s. Takedowns will reset the cooldown of Surprise, Surprise!

Wraith’s basic attacks and ability casts will not interrupt the Camouflage fade-in transition.

Passive: Wraith gains 8%/11%/14%/17%/20% Physical Penetration.

Knock, Knock! [RMB]:

CD: 12/11/10/9/8

Cost: 60

Effect: Fire a long-range sniper shot up to 2600 units that pierces Terrain and deals 25/55/85/115/145 (+95% Total Physical Power)(+65% Magical Power) physical damage to the first Enemy Unit hit. Enemy Minions take 75% increased damage.

Killing an Enemy Unit, or damaging a Marked Target with “Knock, Knock!”, refunds 50% of its Mana cost and reduces its cooldown to 1s.

Back it Up! [R]:

CD: 120/100/80

Cost: 100

Effect: Wraith can choose an Enemy Hero he can see, up to 1350/1450/1550 units away, marking their location from 2s prior. After a 2.3s delay, the Target enters Limbo for 0.15s, after which they will be Teleported back to the marked location.

STORE

Lunar Ops Wraith

Sure, sniping your foes is cool, but it’s even cooler when you do it in style with Wraith’s new Lunar Ops skin [ Common ]!

NEW

Hero Affinity:

You may have seen our fiery Affinity skins going around on social media for the last week to show off our brand new Hero Affinity system coming in v0.12!

There's a lot of content to chew through here, and we've made some recent changes in response to community feedback, so we've made a dedicated blog post to show you exactly how you can get your hands on the new skins, as well as all the other awesome cosmetics you can earn.

Check out the Hero Affinity blog post here!

Music Changes

We're excited to announce our collaboration with Pawel Blaszczak, the talented composer behind notable titles such as "Dying Light," "Dead Island," and "The Witcher." Pawel has crafted a mesmerizing main theme that now graces the main menu music of our game. Building on our recent updates, we've also introduced fresh soundtracks for both the victory and defeat screens.

BALANCE CHANGES

General:

◆ Recommended Roles for Heroes have been updated in Hero Draft.

◆ Various Recommended Item builds have been updated in-game.

Heroes

Crunch’s ability to build tanky while still having access to extreme healing makes him overly durable given his general damage output. We’re shifting the Scaling and Base values around on his Ultimate’s 3rd-hit Healing Passive to reward aggressive Crunch’s that build for damage, while Tankier Crunch’s will notice a drop in its base value.

Forward Crunch [RMB]

◆ [QoL] Improved Hitbox detection and responsiveness.

ReCrunch [R]:

◆ Healing decreased from 20/80/140 to 10/55/100.

... (further sections omitted for brevity)...

BUG FIXES

◆ Fixed a bug where Serath could avoid damage from Revenant’s Obliterate (Q) with Heaven's Fury (Q)

◆ Fixed a bugged interaction between Revenant and Saphirs Mantle

... (further sections omitted for brevity)...