Let's talk about 1.0 | Predecessor

Let's talk about 1.0

CEO Robbie Singh goes in depth about what you can expect from Predecessor's 1.0 launch.

Summary

Greetings Champions.

Following last week’s announcement that Predecessor is soon hitting 1.0, we wanted to openly discuss expectations surrounding this milestone release, providing you with insights into why we’ve made this decision, our vision for it, and what you can expect in this major update.

Expectations surrounding 1.0

We understand that the term 1.0 is turbo-charged with all manner of expectations. It suggests that a game is 'complete', or that there will be a fundamental shift in development away from adding major new features. We want to confirm that this will not be the case for Predecessor. We see Predecessor as a constant evolution, as most live service games and we’re extremely excited to use this update as a baseline for all the things coming to Predecessor in the future.

Make no mistake, the upcoming update is the most significant in Predecessor’s history for the amount of features, improvements and content it includes, and we believe it aligns with our goals for 1.0 and beyond.

Why 1.0? Why now?

We’ve heard your concerns about our readiness to launch into 1.0 as previously announced. Frankly speaking, after 1.0, our game won't be "feature complete". Defining feature complete is a task of its own with a MOBA, as it differs for each player and everyone will have a different list. So, instead let's talk about why we made this decision.

What can we expect from 1.0?

One of our core goals for 1.0 is to improve the experience for new players joining the game. Given this influx of new players, an important question is raised; is the game ready for them?

The updates we’ve made to the new user journey in 1.0 should allow us to put our best foot forward.

So what exactly are we doing for new players?

Below are just some of the features we’ve included in 1.0 to address our new user journey:

Draft Screen Redesign

Improved Automations

Attack Range Indicator Upgrade

There’s Plenty More

On top of what we’ve already shared here, 1.0 includes many more improvements and additions for new players.

What can existing players expect?

We've heard your feedback on wanting more options to spend Amber, along with functional updates to the map.

Purchasing Hero Affinity & Bundles With Amber

Map Verticality Adjustments

There’s More!

Marketing Predecessor

We are preparing to attract players through various methods:

Conclusion

We hope that this discussion has helped bridge the understanding on the "Why" of 1.0 and what you can expect in Predecessor starting August 20th.

- Robbie Singh, CEO