V1.11.2 Patch Notes | Predecessor

V1.11.2 Patch Notes

Everything you need to know about V1.11.2!

29 янв. 2026 г.

Summary

Hello Champions!

Time flies - it’s already the end of January, which means it’s time for the first balance patch of the year! As always, we’ve got a healthy mix of Hero and item changes, alongside a few small features you may enjoy (and find handy during matches).

This patch includes:

Let’s dive in!

Minimap Improvements

There are a few minimap improvements that are finally ready and will be implemented in V1.11.2. These two changes are tremendously helpful, giving you plenty of new information at a quick glance.

First, we’re implementing one of the biggest requests when it comes to the minimap: a recall indicator. When a player is recalling, their character icon on the minimap will flash to let you know, so you can act accordingly.

Second, we’ve added numeric jungle camp respawn timers, allowing better planning for junglers and the entire team - you can now time your Fangtooth attack down to the second.

Social Screen Improvements

We’ve also implemented a few neat changes to the social screen and friends list. While in the main menu, you’ll be able to see more information about players on your Friends List, including:

AFK and Punishment Changes

In this patch, we’re making some tweaks to how we handle players going AFK.

First, we’re expanding the early match-ending functionality to ARAM and Nitro when an AFK player is detected near the start of a match. This functionality is already in place for Standard and Ranked.

We’re also increasing the severity of penalties for going AFK, dodging Ranked Draft, and declining to accept a Ranked match.

Store News

God-King Rampage

Bow before the true king. (This skin features updated voiceover)

Stewardess Muriel

Please remember to fasten your seatbelts… or else.

Apocalyptic Narbash

Deliver a steady rhythm of drums across the wastelands. (This skin features updated voiceover)

Balance Changes

Minor Augments

Farmer

[Bugfix] Fixed an issue where it was not granting intended extra damage to Minions.

Heroes

Bayle is receiving some reductions to his general effectiveness, as his current mix of durability and damage output makes him overly potent as a diver that is equal parts too bulky to burst while also being too threatening to ignore, especially in late-game teamfight scenarios. Additionally, we are applying some reductions to his base Mana and durability in the early-game, thereby reducing the pressure he possesses in the early lane, be that in Offlane or Support roles.

General:

Berserk [Passive]:

Cursed Edge [Primary]:

Dire Howl [Secondary]:

Kingslayer [Ultimate]:

Countess is receiving some shifts to her general Mana economy and Offlane/Jungle potency specifically as she is currently thriving against many Melee opponents, with care to not impact her in the Midlane too much.

General:

Shadow Slip [Primary]:

Blade Siphon [Alternate]:

In exchange for a small amount of Health, Crunch is receiving some general boons to his Mana, Passive damage, and Ultimate uptime.

General:

Cross Crunch [Passive]:

Re-Crunch [Ultimate]:

Eden is receiving a mix of buffs and nerfs to her survivability.

General:

Plasma Claws [Basic Attack - Melee]:

Sniper Shot [Primary - Ranged]:

Axiom Strike [Primary - Melee]:

Grux has been faltering relative to other Offlaners and is in need of a power injection. Currently he struggles to find impact outside of the early stages of a lane.

General:

Double Pain [Alternate]:

Kallari continues to underperform but is receiving some buffs as it appears she can still draw consistent bans in ranked play.

General:

Death Mark [Passive]:

Shadow Walk [Primary]:

Kira is being granted a nudge to her Dusk and Purge damage to bring her further into contention.

Dusk [Primary]:

Purge [Ultimate]:

Maco is receiving a suite of quality of life orientated changes and balance shifts.

Mach Speed! [Passive]:

Maco Gift! [Primary]:

Bug Fixes

Thank you very much for reading!

This is only the first of many balance updates coming throughout the year, and we hope the changes in this patch are to your liking. As always, we’re looking forward to hearing what you think.