# V1.9.2 Patch Notes

Everything you need to know about V1.9.2!

29 de out. de 2025

##### Summary

Hello Champions!

V1.9.2 has big shoes to fill. V1.9 was a major update that changed a lot - mostly for the better, based on your feedback. Thank you! For the parts that didn’t land as well, this patch aims to address them. Let’s take a look!

In V1.9.2, you can look forward to:

- New skins to expand our Halloween collection
- Balance changes
- Bug fixes

Let’s dive in!

## Store News

### New Skins

#### **Kitty Witch Phase \[Epic\]**

Join us - tonight, we fly!

#### **Oculon Gideon \[Epic\]**

A rather chilling rendition of Gideon, should he be infected by a mysterious deep space parasite.

#### **Oculon Mourn \[Epic\]**

If you’re trying to hide… there are many eyes that could still be seeing you.

### New Bundles

#### Kitty Witch Phase

- Kitty Witch Phase **\[Skin\]**
- Scarlet Kitty Witch Phase **\[Skin Variant\]**
- Caught **\[Overhead Emote\]**
- How Could You **\[Overhead Emote\]**
- Kitty Witch Phase **\[Banner\]**
- Kitty Witch Phase **\[Icon\]**
- Phase **\[Hero\]**

#### Oculon Bundle

- Oculon Gideon **\[Skin\]**
- Voidborn Oculon Gideon **\[Skin Variant\]**
- Cursed Oculon Gideon **\[Skin Variant\]**
- Oculon Mourn **\[Skin\]**
- Rotted Oculon Mourn **\[Skin Variant\]**
- Cursed Oculon Mourn **\[Skin Variant\]**
- Gideon **\[Hero\]**
- Mourn **\[Hero\]**

## Coming Soon: V1.11 - Health & Stability - Submissions

The Health & Stability Patch (V1.11) - arriving 13 January - is our first dedicated “health” update, focused on addressing the issues that most impact your game experience. We’ve heard your feedback: some things need attention before we push further. We have a dev-side shortlist, but we also want your input. We’re announcing this early so you have time to submit requests - and so we have time to work through them.

## Balance Changes

### General Context

- We’re still monitoring the general balance ecosystem as the dust continues to settle on the V1.9 changes.
- As a result, this pass includes smaller changes aimed at ironing out some outliers and smoothing out some rough edges.

### Systems

### Kill XP

_We’re adjusting the Experience rewarded for kills between levels 9-16._

### Kill Comeback XP

_Similar to Kill XP, we’re adjusting the amount of Kill Comeback XP players receive when they are -3 Levels on their opponent._

### Minions
#### Melee

_Melee and Range Minions are receiving slight increase to the damage they deal to Enemy Minions._

#### Ranged

### Siege

_Siege Minions are seeing a reduction in the damage they deal to Towers._

## Heroes

### Akeron

**Hellfire \[Primary\]:**  Damage decreased, Slow decreased, Max Slow decreased.
**Web Lash \[Secondary\]:**  Web Shot Bonus Physical Power Scaling decreased.
**Crushing Maw \[Alternate\]:**  Cooldown increased.

### Argus

**General:** Health and Mana decreased.

### Aurora

**Boreal Sweep \[Alternate\]:** Explosion Magical Power Scaling increased. Cooldown changed.

### Bayle

**General:** Adjustments to his Skull Crusher leap and balance changes.

### Countess

**General:** Physical Power Growth increased.

### Drongo

**Rad Rounds \[Secondary\]:** Cooldown increased.

### Feng Mao

**Hamstring \[Secondary\]:** Damage increased.

### Greystone

**General:** Health Regen and Health Regen Growth decreased.

### Kallari

**General:** Health and Physical Armor Growth decreased.

### Khaimera

**General:** Health and Health Regen decreased.

### Murdock

**General:** Physical Power Growth increased.

### Muriel

**Alacrity \[Alternate\]:** Mana Cost decreased.

### Renna

**Vital Essence \[Augment\]:** Bonus Gold and Health and Mana Restore decreased.

### Revenant

**Hellfire Rounds \[Alternate\]:** Movement Speed increased.

### Serath

**The Nephalim \[Basic Attack\]:** Bonus Physical Power Scaling decreased.
**Heaven’s Fury \[Primary\]:** Damage and On-Hit Modifier decreased.

### Sevarog

**General:** Health Regen decreased.

### Zinx

**General:** Mana increased, Mana Growth increased, Healing increased.

## Items

### Carry

**Spectra:** Ability Haste increased, Radiant Strikes On-Hit damage increased.

### Fighter

**Aegis:** Durability decreased.

### Mage

**Timewarp:** Base Mana Regen decreased.

### Support

**Frosted Lure:** Damage Max Health Scaling decreased, Shield from Damage increased.

## ARAM Balance

- _ARAM is receiving a small set of balance changes._
- _Towers and Minions data adjusted._

## Bug Fixes

- Fixed an issue regarding players getting out of bounds.
- Various fixes for characters and abilities.

That’s a wrap - thanks for reading! We hope you enjoy these changes. Stay tuned for V1.10!
