Early Access Balance Patch V0.14.3 | Predecessor
Early Access Balance Patch V0.14.3
The January blues are long gone because February is finally here! What better way to settle into a new month than chewing over a tasty Balance Patch?
Store Update
Feng Mao | First Guardian
Let legacy define your fate, with Feng Mao’s First Guardian skin rare!
Sevarog | Opaline
Indulge the cosmic urge to reap, with Sevarog’s shiny new Opaline skin common!
TwinBlast | Energized
Put some pep in your step with TwinBlast’s new Energized skin common!
Dekker | Energized
Skip the catnap with Dekker’s matching Energized skin common!
Become an Internal Tester
This week we announced we're opening up applications to our Community Internal Tester program, where dedicated Predecessor players like yourself can take part in early playtests & provide feedback on development.
For more details, head over to the blog post and sign up using the google form!
PlayStation Closed Beta Phase 2
Phase 2 of the PlayStation Closed Beta is officially underway, and we couldn’t be more excited to have our PlayStation players here with us as we prep for Open Beta.
You can check out the blog post here for all the details.
Hero Changes
We’re clearing up some of the confusion surrounding Drongo’s Wastelander Passive by now allowing it to always work against Monsters, not just on his Gag Grenades damage. Naturally, this makes Drongo’s objective killing potential skyrocket.
Wastelander [Passive]:
- [QoL] Description updated to better reflect previous full functionality.
- Now always applies to Monsters, not just with Gag Grenade.
- Damage against Monsters set to 0.5% Max Health over 3s.
Rad Rounds [Secondary]:
- Additional Shot Total Physical Power Scaling decreased from 35% to 30%.
Iggy & Scorch’s Turrets can feel frustratingly bulky for non-Carry classes. By reducing their health growth, other classes will have an easier time picking them off.
Flame Turret [Primary]:
- Health changed from 105 (+25 per level) to 115 (+20 per level).
- Melee Damage Taken modifier decreased from 60% to 50%.
Oil Spill [Secondary]:
- Magical Power Scaling increased from 30% to 35%.
Khaimera is seeing a reduction in the potency of his Passive’s healing, especially in the earlier levels.
Spirit Hunter [Passive]:
- Health Regeneration per stack decreased from 0.7/0.85/1.0...
Invigorate [Secondary]:
- [Bugfix] Now correctly heals for 1.5x current health regen, instead of 2x.
Due to recent engine improvements, Kira’s Ultimate and Mercy abilities are now treated as Hero Abilities.
Mercy [Alternate]:
- [QoL] Now correctly treated as a Hero Ability for item interactions.
Purge [Ultimate]:
- [QoL] Now correctly treated as a Hero Ability for item interactions.
As with many of our latest additions, Kwang is receiving a round of feel and QoL adjustments.
Strike of the Heavens [Passive]:
- Damage increased from 10 (+4 per Level) to 15 (+5 per Level).
- Cooldown refund on-hit increased from 0.5s to 1s.
- Stack Duration decreased from 5s to 4s.
Judgement of the Heavens [Primary]:
- Mana Cost increased from 50/55/60/65/70 to 70 at all ranks.
Surge of the Heavens [Secondary]:
- Damage changed from 55/80/105/130/155 to 70/90/110/130/150.
Light of the Heavens [Alternate]:
- Held Damage changed from 70/110/150/190/230 to 80/115/150/185/220.
...
Item Changes
Nex is seeing a bugfix for its damage to charge conversion.
[Bugfix] Sow now correctly stores 10% of damage dealt from AoE abilities, not 20%.
Rift Walkers is seeing a reduction in its dash speed.
Rift Snatcher Dash Speed decreased by 50%.
Buying Multiple Diffusal Canes no longer results in lost stats.
[Bugfix] Magical Penetration now correctly increases when owning multiple Diffusal Canes.
Bug Fixes
- Fixed a bug where Kwang’s Cloth would duplicate on the Hero overview in the Main Menu.
- Fixed a bug where items in the shop would highlight incorrectly.
Note: Additional bugfixes may be added before or shortly after the game update.
That's everything this time Champions, what do you think?
Let us know your feedback over on our Discord server or the Predecessor Subreddit.
Until next time!
Steggs
Senior Community Manager @ Omeda Studios