Pred Report VI | Predecessor

Pred Report VI

Mar 19, 2024

Summary

Greetings Champions!

With so much excitement surrounding Predecessor this month it’s easy to forget that it’s been a while since the last Pred Report!

One of our core principles as a company is to champion community transparency, so today we’re keen to continue that value answering yet more of your burning questions, providing exciting insights into upcoming projects, and just generally summing up where we’re at as a company.

Let’s do this!

PRED Talk

Kicking things off it’s important we reshare our recent PRED Talk video, in which Robbie announced a plethora of exciting new features and sneak peaks coming soon to Predecessor.

He also revealed our official Open Beta launch date (March 28th) and our highly anticipated launch date onto Xbox (also March 28th). Talk about hype!

Quickfire Questions

Will players need to do anything during the transition to Open Beta?

Nope! For anyone with the game already the transition to Open Beta will feel like just another game update. There's no new special game key to redeem, no new SKU (that means product!) to download from a store - just a regular ol' game update!

Will console players get Early Access bundles?

At the time of our Open Beta launch this won’t be possible, but we’re exploring ways for new players to catch up quickly to their PC counterparts. We’ll share more on this when we’ve made a final decision on a path forwards.

Will console players have a way to get the rewards from previous Early Access seasons?

We understand that there are many players on PlayStation who missed out on Early Access Season 1 and 2 rewards, and there will be more players coming in from Xbox who will have also missed out on the recent Early Access Season 3 rewards.

As we’ve shared in previous season overview blogs, all non-exclusive rewards from previous seasons will be available to purchase in store in the future. This mainly includes the season-themed rewards such as the Ascension and Emerald skin lines, with exclusive rewards such as profile icons being limited to those who played during the season.

Why did Amber launch with so few uses?

We envision Amber as a multi-purpose soft currency. We have plans to make it more useful for more things beyond Hero Acquisition, but in order to roll it out quickly and without too many variables that could go wrong, we elected to limit it on launch to just this one use.

Once we’re happy that it’s working as intended, and have plenty of data to back that up, we’ll begin rolling out further uses for the currency.

Which Xbox consoles will be supported?

At the launch of Open Beta and our initially rollout on Xbox, only Xbox Series S/X will be supported.

Unfortunately there was a mistake in the information reported by some journalists at the time of our PRED Talk where some outlets mistakenly announced that we’d also be launching on last-generation Xbox consoles (Xbox One). This is not the case, though we may explore this console in the future if the demand is significant enough.

What regions will be supported on Xbox?

At the time of launch, we’ll be making Predecessor available globally on Xbox Series X/S consoles (some exclusions may apply).

Which regions can take part in the Predecessor Open Beta?

Steam Global*
Epic Global*
PlayStation NA, SA, EMEA
Xbox Global*

*Some exclusions may apply.

When will the new lighting changes launch?

We’re pleased to confirm that the first of many visual improvements coming to Predecessor will arrive in V0.16 on March 28th.

When will Ranked Mode launch?

Like the Undertow skinline we’re aiming to launch Ranked Mode in Summer after a couple of months of Open Beta. We’ll share a specific release date a little closer to the time.

Will Ranked Mode feature detailed, viewable statistics?

Ranked mode will launch in a fairly feature-limited state. Our intention is to get it out at the right time and then build up new features and offerings based on community feedback and data gathered from how the gamemode is interacted with.

When will account linking launch?

Account linking was blocked by our migration to an entirely rebuilt and custom backend codebase. Now that this is released, we’re able to proceed with work on this and other systems that were held up. We don’t have a firm date for this feature just yet, but we’re hard at work on delivering it as soon as we’re able to.

Marketing Predecessor

It’s no big secret that we’ve focused our efforts on development for the past few years, with less of an eye on marketing our game.

Our goal has always been to make the best game we possibly could. We’re confident that having a well balanced game that looks slick and plays great will serve us better in the long term, as opposed to promoting a less-polished version of the game too soon which may lead to a short-term surge in new players, but could also lead to those new players dropping off due to an unenjoyable experience.

With that said however we are now at the point where we’ve started greasing the big marketing machine we’ve been quietly building.

Where’s Early Access Season 4?

We’ve kept our cards close to our chest about what comes next for Predecessor in terms of seasons, partially because at the time of Early Access Season 3 ending we hadn’t announced that we’d be launching into Open Beta so quickly after.

We do not intend to have any further seasons during Early Access. Instead our next season will take place shortly after our full launch later in the year. You could possibly consider Open Beta as being its own season of sorts, with the distinction that there will not be rewards at the end of our Open Beta like we’d usually offer during a typical season.

As exciting as that may initially seem, it doesn’t mean that we’re in a position to launch out of Early Access anytime too soon. We’ve still got a lot to do before we get to that milestone, including launching and monitoring the performance of our upcoming Open Beta.

While there won’t be a season for the foreseeable future, there will still be rewards for playing. We covered this already in other blogs this year, but for those who may have missed it you’ll now be earning Amber (our new soft currency) for every match you play, getting extra for every level you gain (with bigger drops every 4 levels you gain). Alongside Amber you can also expect more rewards to be added soon that tie to your account level, such as profile icons and more.

Ranked Mode

Did you miss the reveal of our work in progress Ranked Mode images?

Community Roundup

We’re not the only ones around here doing awesome things! Check out some of the amazing stuff our community is making!

My name is Crunch

Check out this adorable fanart of Crunch by skyycha! He looks absolutely chuffed to bits, probably because he got to punch someone.

I like to punch

Sticking with the theme, kirama—k also had a crack at some Crunch fanart and we’re blown away by the combo of contrast and line work!

Rose Thorn Countess

Sticking with the C’s, here’s some stunning Countess skin fanart by Diin126, who’s imagined her as a prickly rose thorn assassin!

Angsty Argus

We had to include at least one piece of artwork of our most recent Hero, Argus, and how could we pass up this incredible art by Alsassa? We can really feel the determination in his eyes - great work!

The Nations League Tournament

Exciting news, patriotic competitors! Lilleby and ForTheCore have announced The Nations League, an exciting new tournament coming soon!

When: March 30th - 31st Where: The ForTheCore Twitch Channel Competing Nations (so far!):

That’s all for now, Champions!

What do you think? Excited for March 28th? Join our Discord and let us know if you’re jumping in on Xbox when it launches!

- Kari, Lead Community Manager