V1.4.5 Patch Notes | Predecessor
V1.4.5 Patch Notes
Everything you need to know about V1.4.5!
2025년 4월 2일
Summary
Hotfix Changelog
Discord Integration Improvements
- Fixed an issue where only Twitch and Discord providers were visible on the Linked Accounts page.
- Fixed an issue where linking a Discord account could result in a
RESPONSE_PARSE_ERROR. - Fixed an issue where Discord chat would disappear when entering Draft or Active Gameplay.
Game Server Location Changes
- Fixed an issue where players previously set to NA East were incorrectly defaulted to Europe after the update.
Heroes
- Fixed an issue where Kallari could apply Death Mark repeatedly after disconnecting and reconnecting.
- Fixed an issue where Aurora could become locked out of all actions except movement if she died while casting Hoarfrost (E).
Replay
- Fixed an issue where opening the chat window during a replay caused various in-game functions to stop working.
- Fixed an issue where pressing Enter while entering a time in replay would open the chat unintentionally.
Shop & UI
- Fixed an issue where the shop could not be closed after selecting a filter.
- Fixed an issue where the in-game Store required a double button press to close when filters had been used on controller.
Crash Fixes
- Fixed a rare crash on the main menu.
Known Issues
- Discord account linking hasn't been enabled yet due to an issue - it will be fixed ASAP in the hotfix.
- When selecting a server during the first boot of the game, you may notice new server locations listed (such as SA, ASIA, and MENA). These servers are currently unsupported — selecting them or attempting to queue will result in an error. This is expected behaviour.
If this occurs, please restart the game to reset your server selection.
Greetings, Champions!
It doesn’t feel like long since we last wrote these words — oh wait, that’s because it wasn’t! The mini balancing patch was only two weeks ago, wasn’t it? Well, we hope you’re ready for another set of patch notes, because we’ve got some more for you!
This balancing update is, well, all about balance — we’re making further adjustments to the big Hero makeovers introduced in 1.4. But we also have a few features we want to tell you more about, such as:
- Discord Integration Improvements
- Game Server Location Changes
- In-Game Tips
- Minimap Update
- Anti-Toxicity Measures
Store News
New Skins
Archangel Muriel [Uncommon]
Striking as always, this time in copper.
Construction GRIM.exe [Uncommon]
Sorry, 's'cuse me, this is a construction site y’know! No, we won’t be excavating anytime soon, we’re on break.
New Bundles
Archangel Muriel Bundle
- Muriel [ Hero]
- Archangel Muriel [ Skin]
- Angelic Love [ Overhead Emote]
- Archangel Muriel [ Banner]
- Archangel Muriel [ Icon]
Discord Integration Improvements
We’ve been thrilled by your positive feedback on our Discord integration and we’re taking it even further!
You can now link your Discord account to unlock expanded chat functionality. This allows you to send and receive private messages from your Discord friends even when they’re outside the game. You’ll also be able to message your party as early as the queue, or reach out to individual players directly.
You can still use in-game comms as usual, but with Discord linked, communication becomes even more seamless.
Coming soon: Linked Discord accounts in the future will also let you import your Discord friends directly into your Predecessor friend list — making it easier than ever to party up.
Game Server Location Changes
A long-awaited change has finally arrived — as of April 8th, the NA-EAST and NA-WEST servers will merge into a single server location: NA-CENTRAL. That means no more splitting our North American player base — and potentially shorter queue times? Count us in!
We’re also happy to confirm that OCE servers with location in Australia are staying - permanently!
We’re also aware of the questions about servers in other regions of the world - all we can say for now is watch this space!
In-game Tips
To support new players in learning the game more effectively, we’ve introduced a series of in-game tips aimed at improving awareness of core mechanics and gameplay concepts.
These tips will appear contextually during matches, most often after deaths, offering timely guidance to help players make more informed decisions next time. While primarily intended to ease the learning curve for newcomers, we believe even experienced players may find some of these reminders useful.
Minimap Update
If you’ve been following our social channels, you might be aware that we’ve been working on a minimap redesign to improve overall visibility. The first iteration of these changes will be introduced in this patch, and we hope the updated map will make in-game information clearer and easier to read.
We hope you’ll notice the following improvements:
- Increased lane visibility
- Objectives are now marked with the colour of the buff they provide, making them easier to identify
- A new outline helps the minimap stand out more clearly
- The increased minimap size makes icons and pings easier to see and interpret
This is just the beginning — further improvements to the minimap are planned for future updates, so stay tuned.
Toxicity
More tweaks have been done to our anti-toxicity measures. Hopefully you’ll see that toxicity will become less prevalent with this update. As always, if you witness undesirable behaviour in the game, please let us know about it through the in-game reporting system.
Gameplay Balance Changes
General:
- [Bugfix] Fixed an issue where various Item Effects and Ability Damage instances would unintentionally draw Minion and Tower Aggression.
Death Timers:
_To begin with, Death Timers will be an ongoing topic that we will continue to monitor feedback towards...
- Death Timers at Levels 1-8 increased from 6/9/12/14/16/18/20/22 to 7/10/12/14/17/19/21/23.
Jungle:
- Initial Spawn Time increased from 4m to 5m.
- Experience decreased from 120-400 (+20 per Level) to 80-290 (+15 per Level).
Towers:
- Gold Drop Projectile Speed increased from 325 to 385.
Bug Fixes
- Fixed various issue where certain Items and Hero Abilities could incorrectly draw Minion and Tower Aggression.
- Fixed an issue where Blink and other similar Targeting indicators would be slightly offset from the actual location they would arrive at.
- Fixed an issue where the previously selected Skin for a Hero would not be applied correctly in subsequent matches.
And that’s it! If you’ve made it this far, thank you for reading. We hope you enjoy the new features, changes, and bug fixes included in this update, and that they enhance your overall Predecessor experience.
In the meantime, we’re hard at work preparing for V1.5 — aiming to deliver the ultimate Predecessor experience. Stay tuned, and watch this space!
Rei, Omeda_Zuzu & Kari
Game Design, and Community @ Omeda Studios