# V1.12.4 Patch Notes

Everything you need to know about V1.12.4!

6 mar 2026

### Summary

Hello Champions!

This time, we’re a little early - the schedule is a bit different as we want to ensure our PCC tournament is played on the most balanced build possible.

This is the first of two planned balance patches for V1.12. The first arrives on Tuesday, March 10th, with the second expected on March 24th.

This balance patch has big shoes to fill. V1.12 was one of the largest balance updates we’ve ever released - after all, every single Hero was affected. We’re very grateful for your feedback, and we hope you’ll find changes here that address your concerns.

Read on to find out more!

## Daybreak V2

This update brings Daybreak V2 - a newer, improved version of our new map. It’s not final (V3 is already planned), but V2 should already address some of the biggest pain points we’ve seen, both from you and from our own testing, with Daybreak V1.

In V2, you’ll see:

- Rebalanced Jungle - to account for longer travel distances, some jungle camps are now less durable (details are below in the game balance section).
- Rearranged Jungle - to improve pathing, to make it slightly harder to peek into the jungle from lanes.
- Offlane changes - widened the lane, with more places to hide.
- Orb arena adjustments - updated size and more entry points.
- Gold plants and Speed plants were added.
- Bushes added and placed in strategic locations.
- Shadow Pools removed as a result.

You can read more about the differences between Daybreak V1 and V2 in the blog here.

## Store News

### Bundles

_These bundles are available for a limited time only. All proceeds from bundle sales go toward funding our esports initiatives._

#### Spring Victorious Bundle

- Victorious Renegade Bayle **[Skin]**
- Victorious Occult Kira **[Skin]**
- Victorious Oculon Mourn **[Skin]**
- Victorious Origin Renna **[Skin]**
- Victorious Jade Dragon Yurei **[Skin]**
- Sweat **[Overhead Emote]**
- Wide Eye **[Overhead Emote]**
- Victorious 26 **[Profile Icon]**
- Victorious 26 **[Banner]**
- Mourn **[Hero]**
- Kira **[Hero]**
- Renna **[Hero]**
- Yurei **[Hero]**
- Bayle **[Hero]**

#### Victorious Midlane Bundle

- Victorious Royal Gideon **[Skin]**
- Victorious Mecha Terror Iggy & Scorch **[Skin]**
- Victorious Origin Renna **[Skin]**
- Victorious Gideon **[Profile Icon]**
- Victorious Iggy & Scorch **[Profile Icon]**
- Victorious Renna **[Profile Icon]**
- Gideon **[Hero]**
- Iggy & Scorch **[Hero]**
- Renna **[Hero]**

#### Balance Changes

### Daybreak Jungle Changes

Please keep in mind that these jungle camp changes apply to the Daybreak map only. Jungle camps on the Sanctuary map in Standard or Ranked will remain as they are right now.

- **White Camp:**
  - S - 500 (-50 per level)
  - M - 730 (-70 per level)
  - L - 1200 (-100 per level until level 5)

- **Brown Camp:**
  - S - 580 (-40 per level)
  - M -1300 (-100 per level)

- **Black Camp:**
  - M - Daybreak: 920 (-80 per level)
  - L - 1430 (-120 per level)

- **Grey Camp:**
  - S - 620 (-30 per level)
  - L- 1150 (-100 per level)

- **Red Camp**
  - 2000 (-450 per level)

- **Blue Camp**
  - 2000 (-450 per level)

### Heroes

_Akeron is receiving some minor increases to his level 1 damage, better normalizing his damage potential and clear speed for the Jungle and Offlane roles to be more in line with his competitors._

- **General:**
  - Physical Power increased from 60 to 62.

- **Crushing Maw [Alternate]:**
  - Damage increased from 60/80/100/120/140 to 65/85/105/125/145.

## Items

### Assassin

_With the increased potency of various Heroes that utilize shields, such as a Gideon armed with Azure Core and Soulbearer, the need for a more direct anti-shielding strength increases. Therefore, we’re increasing the Anti-shielding of both Demon Edge and Astral Catalyst to better ensure that there is a more appropriate check within the item system when too many shields are present on one team._

- Demonic Bonus Damage vs Shields increased from 40% to 45%.

## Bug Fixes

- Fixed an issue where N3on would load into a match with her Default Skin if her Affinity Skin was chosen.
- Fixed an issue where Controller Users could become locked out when switching Tabs on the Survey Screens. 
- Various character and item fixes and adjustments.

And that’s it for this one! We’re excited to hear what you think of these changes - please do let us know. The next balance update is coming soon on March 24th, so don’t hesitate to flag anything that stands out.

Thank you again for all your feedback since V1.12!

Until next time,

Rei & Zuzu

Game Design & Community @ Omeda Studios.
