# Early Access Patch V0.9

We're blasting off again!

[Patch Notes](/content/news/patch-notes/index.html) 7 lug 2023

### Summary

> Patch releasing 12.00 GMT July 11th, 2023.

It’s time to load up, Champions!

The V0.9 Game Update is just around the corner, bringing with it our most **Dashing** new Hero yet, alongside some substantial improvements to our in-game chat moderation systems, as well as equally substantial changes to our in-game audio mixing!

The other big thing to talk about in V0.9 is arguably one of our biggest pushes to address in-game toxicity to date.

And lastly of course there’s our gun-toting new action Hero, **TwinBlast**!

## A new hero appears

### TwinBlast is locked and loaded!

Blast into battle with the gunslinging extraordinaire, **TwinBlast**, the latest Hero to join the Predecessor roster!

### ABILITIES:

**Gunslinger [Passive]:**  
Using an Ability will cause TwinBlast's next 2 basic attacks (within 5s) to benefit from 40% increased Total Attack Speed.

**Double Shot [LMB]:**  
Ranged basic attack that fires two projectiles, each dealing 24 (+50% Bonus Physical Power) physical damage and applying on-hit effects at 50% effectiveness.

**Vaporize [Q]:**  
**Cooldown:** 10/9/8/7/6  
**Cost:** 40  
**Effect:** TwinBlast charges and fires two super-heated piercing projectiles in the target’s direction with each dealing 40/60/80/100/120 (+40% Bonus Physical Power)(+60% Magical Power) physical damage and applying on-hit effects to all targets hit at 60% effectiveness.

**Rocket Dash [E]:**  
**Cooldown:** 20/19/18/17/16  
**Cost:** 40/35/30/25/20  
**Passive:** When TwinBlast deals damage to an enemy Hero with a Basic Attack or Ability, Rocket Dash’s cooldown is decreased by 0.5s.

**Vortex Grenade [RMB]:**  
**Cooldown:** 7/6.5/6/5.5/5  
**Cost:** 20  
**Effect:** Launch a grenade in target direction that explodes upon contact with an Enemy Target, dealing 20/35/50/65/80 (+100% Total Physical Power) physical damage in a small area and Slowing by 15% for 0.75s.

Max Charges: 2.

## New

**Ventilate [R]:**  
**Cooldown:** 120/100/80  
**Cost:** 100  
**Effect:** Transform your guns into fully automatic machine guns, unleashing a barrage of 25 (+6% Attack Speed) bullets over 3s, dealing 12/20/38 damage per bullet (+20% Bonus Physical Power)(+15% Magical Power), for a total of 300/500/700 (+500% Bonus Physical Power)(+375% Magical Power) at 25 bullets.

### New Skin - Shadow Ops TwinBlast

### Improved Chat Moderation

We’re pleased to reveal that as of V0.9 we’re getting with the times and deploying the latest in AI technology to help shore up our in-game message defences.

### Sound Improvements:

We don’t normally hand the mic over to other teams in the fortnightly patch notes, but considering we wouldn’t have a mic if it wasn’t for the Sound Team we thought we’d make an exception!

## Balance changes

### Heroes

#### **ReCrunch [R]:**
◆ Base healing decreased from 30/85/140 to 20/80/140.

#### **Khaimera’s Unleash:**
◆ Added 75% On-Hit Modifier.  
◆ Total Physical Power Scaling increased from 40% to 45%.

#### **Kira’s Shadow Glide:**
◆ Range decreased from 600 to 525.  
◆ Mana Cost increased from 50 to 60.  
◆ Cooldown increased from 18/17/16/15/14 to 20/18.5/17/15.5/14.

### Items

#### **Epoch:**
_A quick mana bump to leave our Mages feeling less parched for mana._  
◆ Mana increased from 150 to 200.

#### **Infernum:**
◆ Cinder Base damage decreased from 20 to 15.  
◆ Cinder Bonus Physical Power Scaling decreased from 110% to 100%.

## Bug fixes

**Additional bug fixes may be added after the patch is live.**

◆ Fixed a bug where Kingsbane’s damage passive “Chaos” does not work.

That's all this week!  
Let us know what you think of this update over on [Twitter](https://twitter.com/PredecessorGame), the [official Subreddit](https://www.reddit.com/r/PredecessorGame/) or [our Discord server](https://discord.gg/predecessor)!
