Early Access Patch V0.13 | Predecessor
Early Access Patch V0.13
Things are heating up, just in time for Winterfest!
Patch Notes 1 dic 2023
Hotfixes
V0.13.2 \| Released (15.12.2023)
- Made improvements to mitigate error code P-4100
- Made improvements to mitigate an issue where Heroes would not appear on draft
- Fixed an issue where Gideon's Torn Space [Secondary] ability would cause micro stutters
- Fixed an issue where jumping while casting Gideon's Torn Space [Secondary] ability would increase momentum
V0.13.1 (08.12.2023)
- PlayStation on-screen keyboard now defaults to uppercase for friend codes
- Fixed an issue where discounts were not shown correctly in the store
- Fixed an issue where bundles would remain on screen after purchasing
- Temporarily set Adaptive Triggers default to "off" while we investigate an infinite auto-attack issue (players can turn this back on in Settings)
- Fixed an issue where Chat would open and lock all other inputs
- Fixed an issue where pressing Up on the D-Pad would open chat instead of Ward
- Fixed an issue where Onixian Quiver multishot would proc Infernum's Cinder effect
- Fixed an issue where Onixian Quiver multishot would proc cleave effects from items like Overlord
- Fixed an issue where Onixian Quiver multishot would proc Omen's Bestial Torment passive
- Fixed an issue where a Surrender vote couldn't be engaged after playing a match
- Fixed an issue where the previous game's Surrender vote could be seen on the Pause Menu
- Fixed an issue where Iggy & Scorch's inactive turrets would cause minion pathing problems
Patch releasing approximately 12.00 GMT December 5th, 2023.
There will be approximately two hours of downtime before this.
Introduction
It may be getting cold out there Champions, but our newest Hero is turning up the heat!
That’s right, at long last Iggy & Scorch are finally here, bringing a blistering torrent of oil and flames to the battlefield! Need to cool off? Our new Winterfest event might be just what you need!
That’s not all though! V0.13 lets you tag the battlefield with a selection of seasonal sprays, while our controller improvements make it easier than ever to make epic plays from the sofa.
We also know you’ve been eagerly waiting for new items to sink your teeth into, so V0.13 adds 11 brand new items to the game, with even more items receiving reworks and tweaks!
It’s not just items we’ve hit this patch! We’ve made some great new changes to the ways that abilities buffer too, better reflecting player intention and hopefully making your abilities feel even more intuitive to use.
Last but certainly not least, V0.13 sees the dawn of Predecessor on PlayStation! It’s been a long and highly anticipated journey and we’re thrilled to finally be welcoming our console friends to the battlefield. Read on to learn more about when you’ll receive your code for the closed beta and more.
Strap in Champions, this is no small blog. Let’s! Go!
A New Hero Appears!
Iggy & Scorch are ready to torch… well… everything!
Iggy & Scorch are Predecessor’s first Hero pair, combining their unique skills to deliver flaming chaos to the battlefield. Read on to learn more about these badland battlers!
Check out Iggy & Scorch in action!
Want to see what these flame-frenzied fighters can really do? Check out their Ability Overview below!
Abilities:
Badlands Critter [Passive]:
Effect: Scorch hurls up oil with his basic attack that applies Slick to enemies hit, Slowing them by 2% per stack for 3s, up to a maximum of 5 stacks.
Enemies affected by Slick become Ignited when damaged by Flame Turrets, Molotov or Inferno. Ignited Enemies burn for 7 (+1.2 per level)(+6% Magical Power) magical damage per stack, over 3s.
Spew [Basic Attack]:
BAT: 1.4
Effect: Ranged basic attack dealing 50 (+60% Bonus Physical Power) physical damage.
Flame Turret [Primary]:
CD: 20/19/18/17/16 per charge (3 Charges)
Cost: 50
Effect: Iggy throws down a Flame Turret with 105 (+25 per Hero Level)(+30% Magical Power) health that shoots homing fireballs at Enemy Targets within 1300 units.
Each fireball deals 10/16/22/28/34 (+16% Magical Power) magical damage. Up to 3 Flame Turrets may be placed at once. Hitting an Enemy with Spew redirects nearby Flame Turrets to attack the Target.
Flame Turrets take 60% increased damage from Melee Hero basic attacks.
Oil Spill [Secondary]:
CD: 16/15/14/13/12
Cost: 60
Effect: Scorch spews a ball of oil that rolls forward, dealing 40/60/80/100/120 (+30% Magical Power) magical damage to all Enemies hit. The oil will then remain for 5s, Slowing Enemies Units within it by 30% for 0.5s and applying Slick to them.
Iggy can ignite the oil with his fire abilities, refreshing its duration. While ignited, Oil Spill deals 10/15/20/25/30 (+8% Magical Power) magical damage per second.
Molotov [Alternate]:
CD: 8.5/8//7.5/7/6.5
Cost: 60/65/70/75/80 Effect: Iggy flings a Molotov that deals 60/85/110/135/160 (+45% Magical Power) magical damage to Enemies hit by the explosion.
A fire field will remain where the explosion occurs, dealing 30/40/50/60/70 (+20% Magical Power) magical damage over 2s.
Inferno [Ultimate]:
CD: 120/100/80
Cost: 100
Effect: Scorch unleashes a cone of fire, dealing 270/360/450 (+135% Magical Power) magical damage over 4s.
At the end of the duration or upon reactivation, Scorch belches, dealing 75/150/225 (+65% Magical Power) magical damage and Knocking Back nearby Enemy Heroes.
Winterfest Event
Celebrate this holiday season with Winterfest!
Winterfest is an in-game event that will start on the 12th of December 2023 and run until the 2nd of January 2024. Completing games during that time will net you XP that is used to earn a variety of exceedingly cool seasonal rewards.
Winterfest Rewards
And what exactly are those festive rewards?
- Five new profile icons
- Two new sprays
- A new banner
- Yuletide Feng Mao Skin [ Common]
Winterfest kicks off on December 12th, so don’t miss out on unlocking these epic rewards! You might even spot some minions getting into the festive spirit too!
Store Update
Winterfest Skins
Alongside the Winterfest Event we also have a selection of Winter-themed skins available in the store for a limited amount of time.
The following skins will be available from the 12th December 2023 until the 19th of January 2024.
Peppermint Kallari [ Common]
Jingle Bombs Iggy & Scorch [ Common]
Old Saint Riktor [ Rare]
Frost King Revenant [ Legendary]
Frost King Revenant is our first Legendary skin and includes new ice themed audio, a new VFX profile and modifications to his voiceover, along with his chilling new look.
Winterfest Bundles
During the Winterfest event we will have two Bundles available in the new bundle tab in the store.
Winterfest Mega Bundle
- Peppermint Kallari Skin [ Common]
- Jingle Bombs Iggy & Scorch Skin [ Common]
- Old Saint Riktor Skin [ Rare]
- Exclusive Profile Icon
- Exclusive Banner
- Exclusive Spray
Frost King Bundle
- Frost King Revenant Skin [ Legendary]
- Exclusive Profile Icon
- Exclusive Banner
- Exclusive Spray
Yuletide Feng Mao skin [ Common] will be available in the store for one week after the Winterfest event ends.
Fireball Iggy & Scorch
The hottest flames burn blue, and the same can certainly be said for Iggy & Scorch!
Flambé your foes in style with Iggy & Scorch’s new Fireball skin [ Common]!
Sprays
Sprays are a fun way to express yourself in game by leaving lasting art in an area for all to see. In this update we’re adding six sprays that are unlocked by default, with more available through the Winterfest event and even more coming up in future patches. You equip them in the profile tab under “Sprays” and plop them in the world by hitting the [X] key on keyboard or pressing down on the d-pad if you’re using a controller.
Controller Improvements
To coincide with our console launch, we’ve completely overhauled the default control layout for PlayStation and PC players who will be using a controller.
This new layout focuses on allowing the player to cast all of their abilities without taking their fingers off of the sticks. It’s not final, so expect a few more slight changes as time goes on to better suit player needs.
Turn Acceleration
Alongside the control layout, Turn Acceleration has also been added to the settings menu. This comes with two parameters that can be freely configured:
- Acceleration Strength: This value is a multiplier for your base turn rate. It will ramp up to its maximum strength over the value you set for Acceleration Delay.
- Acceleration Delay: This value determines how long it takes to reach that maximum strength.
PlayStation Exclusive Features
Lightbar
Every Hero and skin now has its own colour that is shown on the controller’s lightbar.
Adaptive Triggers
DualSense players will have the option of playing with their R2 trigger in adaptive mode. This will make every Hero’s Basic Attack feel unique.
Advanced Haptics
DualSense players will have the option of playing with Advanced Haptics. This uses the two haptic motors in the DualSense controller to replicate the feeling of casting each ability directly in your hands.
Hero Unlock Stage Adjustments
We’re making some small adjustments to the amount of stages required to unlock 3 of our Heroes.
- Shinbi now requires 2 unlock stages (she previously required 1).
- Morigesh now requires only 1 unlock stage (this has gone down from 2).
- Kallari now requires 4 unlock stages (previously this was 3).
To compensate players for the stage increase of these Heroes, any player who has already gained Unlock XP towards Shinbi or Kallari will be granted 1 full unlock stage of XP (10,000) for them.
Play Together - Win Together!
We're not done spreading festive spirit just yet!
We’ve put together some community goals that we can all work together to achieve to unlock rewards for everyone!
| 20,000 | Everyone unlocks an exclusive profile icon! |
| 30,000 | Everyone unlocks an exclusive profile banner! |
| 50,000 | Everyone unlocks a new Greystone skin! |
Make sure your referrals are more than just numbers. Each referral counts only if the referred player redeems the code and completes at least one match. It's all about genuine engagement!
New Items
In V0.13 we’re adding a range of brand spanking new items to the game!
Ability Buffering Improvements
What Is Ability Buffering?
In Predecessor, when you are blocked from casting an ability due to an ongoing action - such as being mid-way through another ability’s animation - you may input another ability mid-way to “queue” it. Said ability will then attempt to cast at the next available opportunity.
Improvements:
Our goal is to build upon this, to make it truly reflective of what you’re trying to do in the moment.
Matchmaking Improvements
Over the last week of maintenance windows, we've worked with our matchmaking provider to make a number of backend changes to the matchmaking system. These changes should improve overall match quality without affecting matchmaking times for most players.
Other Improvements
- New player XP boost has been adjusted. We’ve reduced the boost at early levels and spread it out over later levels.
- Improvements have been made to the visuals of the active Hero on the Hero collection page.
Minion Changes
For this patch we’ve made some improvements to the general farming loop, with increases to the execute threshold and adjustments to how Towers interact with and damage Minions.
Melee Minions:
- Execute threshold increased from 12% to 19%.
- Damage taken from Towers decreased from 30% to 28%.
Ranged Minions:
- Execute threshold increased from 12% to 20%.
- Damage taken from Towers decreased from 75% to 68%.
Siege Minions:
- Execute threshold increased from 12% to 17%.
Super Minions:
- Execute threshold increased from 12% to 17%.
Structure Changes
Core:
- Hero damage multiplier decreased from 100% to 80%.
- Damage decreased from 380 to 300-360 at levels 1-18.
Bug Fixes
- Fixed a bug where The Fey’s wings SFX would still play upon dying.
- Fixed a bug where Silentium would not play SFX for the user correctly.
Known Issues
- The Heroes & Profile tabs can sometimes incorrectly show a notification icon, even when there is nothing new to claim.