Predecessor Report - June 2023 | Predecessor

Predecessor Report - June 2023

Greetings Champions, and welcome to a whole new type of blog!

This isn’t a standard game update blog, and it’s not a big one-off news piece like our PREDECESSOR'S COMING TO PLAYSTATION! or ROAD TO ASCENSION | SEASON 2 EARLY ACCESS ROADMAP blogs.

Nope, the Predecessor Report is a brand new monthly blog where we’ll deliver any exciting news we have to share, as well as some of our favourite community highlights, sneak peaks at what’s ahead of us and more. Think of it as like sitting down with the Omeda Team at the local pub - pint in hand just chatting about Predecessor!

SEASON 2 SO FAR

As you know Season 2 has been a bit different to Season 1, with our attention shifting away from new features to focus more on addressing game balance concerns and pushing through the new user interface (UI).

First and foremost, we’re thrilled to have delivered the first little chunk of the new UI. And judging from a lot of your feedback it seems to have been well received! We’re already hard at work adding artwork for all the alternative skins each character can have, which we hope to deliver in either the V0.9 or V0.10 game updates. We won’t spoil them all, but here’s a couple of our favourites that are coming soon to a loading screen near you!

We’re also very grateful for the positive response to the Heroes we’ve delivered this far; Phase, Morigesh and Greystone! We feel as though each of these Heroes bring so much to the Predecessor roster, and are very happy with how they’ve impacted the wider meta.

As mentioned, our dedicated team of game designers have also been busy bees tackling Predecessor’s ‘time to kill' or TTK, which kicked off in the V0.7 game update. These changes were felt across the game, with nearly every Hero and item getting a shake up. Overall we’re pleased with the progress we’ve made on this front, but we’re relying on your feedback to fine tune these changes over the coming months.

We should also mention the addition of Spectator Mode and the replay system. This snuck in right at the start of Season 2 but has already become a core part of the Predecessor community experience, thanks to awesome fan events such as PCC and Fangbooth.

SEASON 2 EXTENSION

In order to wrap up Season 2 on a high note, we need to extend it. Season 2 will now end with V0.10. We promise it’ll be worth it though.

This is important for two reasons. Firstly, our second Omeda Studios Original Hero is still in the oven. We want him (yep, they’re a he!) to be the best he can be when he ascends the battlefield.

Secondly, by moving the original Hero back a month, we get to release an extra Hero this Season! Not only will this additional Hero also be free for everyone who plays during Early Access, but they’re already locked and loaded, so you can expect to see some teasers for them soon!

Rewards are also on the line here! By extending the Season we can create more opportunities to earn those tasty end-of-Season rewards.

MATCHMAKING IMPROVEMENTS

We’ve heard your feedback and have been monitoring our data points closely throughout Early Access. We’ll be releasing a dedicated blog about this in the near future, but until then please look forward to a number of changes and improvements to how we match players in a game update soon.

GLORY & RUIN COMMUNITY EVENT

The Glory & Ruin event is your chance to unlock some epic new ingame profile icons featuring Greystone’s iconic sword and shield, with the reward you gain being based on whether you win 20 matches with a Greystone on your team or defeat a team containing a Greystone 20 times. Achieve both and you get both rewards!

You spoke and we listened. The original timescale for the event was a little tight, so we’ve doubled the event duration. It’ll now run until 15.00 BST, July 3rd (previously June 25th), making it much easier to earn one or even both of the rewards.

DEVELOPER Q&A LIVESTREAM

We’ve managed to book in some time with Senior Game Designer Bloodmordius and Community Manager Nibori to answer as many of your burning questions as they can in a livestream! If you’ve got a question you want to add to our list, leave it on the Reddit thread here!

COMMUNITY RESOURCES

We created a dedicated section on our website to host Hero key artwork in glorious 4K! From Phase to Greystone, Revenant to Drongo, you can find a bunch of images that are perfect for desktop wallpapers, stream overlays or video thumbnails, over on the new Resources page of our website!

OMEDA ASKS - VINX

The Omeda Studios team is constantly growing, and as we bring in more and more talented individuals, it’s important to shine the spotlight on the various hard-working team members that are making Predecessor everything it can be.

This week we sat down with Vinx, a recent addition to the community team who’s joined us as a Junior Marketing Artist!

Q: Hey Vinx! Can you tell us a bit about what you do at Omeda Studios?

A: I work primarily with the Marketing & Community Team, providing the team with assets and creating visuals for campaigns for all the platforms on a day-to-day basis.

Q: What's been your favourite project to work on so far?

A: So far it is definitely the release of Phase and Greystone’s key arts!

Q: Talking about those Hero cards, how do you go about making them?

A: Researching helps a lot when it comes to understanding the visuals of each hero and their abilities.

Q: What's your favourite emoji for the community Discord server?

A: My favorite one so far is Greystone_Grumpy. I feel like I can relate to this emoji.

Q: Who's your favourite Predecessor Hero?

A: My favourite Hero is definitely Muriel.

COMMUNITY ROUND UP

Let’s dive into some of our recent favourites.

The Great Old One - Sevarog

Behold(er) MR.BANE’s gruesome, eldritch-inspired Sevarog skin!

Uncomfortable Discord Stickers

Everybody’s so creative! We hate love these truly original stickers that MADDKATT has made!

Prime Championship Circuit 4

We wanted to offer our congratulations to Even Worse Timing, winners of the community-ran Prime Championship Circuit 4 event!

That’s it for now! This is our first stab at a longer, dev diary/newsletter type blog post. Did you enjoy it? Please let us know!