V1.12.6 Patch Notes | Predecessor
V1.12.6 Patch Notes
Everything you need to know about V1.12.6!
18 mar 2026
Summary
Hello Champions!
Fancy seeing you so soon! It’s time for another balancing patch with quite a bit of substance!
We’re excited to introduce further balancing changes, bug fixes, and some fancy new skins!
Without further ado, let’s jump in!
Store News
Renegade Fey [Epic]
Fey might be an unlikely ally in the dark streets of Axion Prime, but she’s here for you nonetheless.
Sylvanis Wraith [Epic]
Don’t leave your window open! He might fly in.
Sylvanis Iggy & Scorch [Epic]
They come ready for a Hero’s journey through the darkest forest.
Sylvanis Aurora [Rare]
All bow before the forest queen.
Bundles
Renegade Fey Bundle
- Renegade Fey [Skin]
- Overclocked Renegade Fey [Skin Variant]
- Arc Renegade Fey [Skin Variant]
- Thermal Renegade Fey [Skin Variant]
- Voltage Renegade Fey [Skin Variant]
- Spray [Overhead Emote]
- Renegade Fey [Banner]
- Renegade Fey [Profile Icon]
- The Fey [Hero]
Sylvanis Wraith Bundle
- Sylvanis Wraith [Skin]
- Nightshade Sylvanis Wraith [Skin Variant]
- Bluebell Sylvanis Wraith [Skin Variant]
- Poppy Sylvanis Wraith [Skin Variant]
- Orchid Sylvanis Wraith [Skin Variant]
- Marigold Sylvanis Wraith [Skin Variant]
- Blossom Sylvanis Wraith [Skin Variant]
- I Spy [Overhead Emote]
- Sylvanis Wraith [Banner]
- Sylvanis Wraith [Icon]
- Wraith [Hero]
Nightshade Sylvanis Bundle
- Sylvanis Wraith [Skin]
- Sylvanis Aurora [Skin]
- Sylvanis Iggy & Scorch [Skin]
- Nightshade Sylvanis Wraith [Skin Variant]
- Nightshade Sylvanis Aurora [Skin Variant]
- Nightshade Sylvanis Iggy & Scorch [Skin Variant]
- I spy [Overhead Emote]
- Sylvanis Wraith [Profile Icon]
- Sylvanis Aurora [Profile Icon]
- Sylvanis Iggy [Profile Icon]
- Sylvanis Scorch [Profile Icon]
- Sylvanis Wraith [Banner]
- Sylvanis Aurora [Banner]
- Sylvanis Iggy & Scorch [Banner]
- Wraith [Hero]
- Aurora [Hero]
- Iggy & Scorch [Hero]
Special Offer
The All Heroes Pack is currently 17% off in the Steam Spring Sale! Now’s the perfect time to grab it for yourself or gift it to a friend who is still completing their Hero roster in Predecessor.
Free Skin: Superstar Shadow Ops N3ON!
N3ON’s Renegades won the stand-off a few weeks ago, so as promised, starting on March 24th, the Superstar Shadow Ops N3ON skin will be available free for everyone for one week only! Remember to grab it from the Store!
Daybreak V3
It feels like it was just yesterday when we first told you that we’re working on a new map - and now we’re already on V3!
Thank you so much for participating in the map testing so far. Your feedback has helped us tremendously, shaping the map already - and continues to do so.
Here are the latest updates that you’ll see in V3:
- Teleporters have been reworked, and their positions on the map have been changed to allow for easier access. The locations they transport you to are now more impactful to the map, influencing fights more significantly.
- Jump pads have been adjusted to take you further into the lane - until the Tier 2 tower in that lane is destroyed.
- Offlane has been reworked: the lane is now longer, and access points have been adjusted. We’ve heard your concerns about accessing offlane and the intimidation factor of the height, so we’ve made adjustments to make the lane more accessible. The lane length has been increased to reduce frustration, especially when dealing with high-mobility heroes.
- Additional Bush types have been added to help junglers or roamers sneak closer to certain areas without being revealed.
- Peeking side spots from duo lane have been removed. By removing the center pillar and reducing the width on the side walls, we’ve opened up more space and removed the advantage of right-side peeking.
- Midlane has been reworked with adjusted access points. By removing the ring around the mid, we’ve allowed for more open gameplay while maintaining line of sight breakers, which will also help with roaming behind the Tier 1 tower.
Thanks again for your feedback - we’re excited to see how these changes improve your experience!
PCC Spring Open Qualifiers
Don’t forget to tune in to the Spring Open Qualifier on our Twitch channel this weekend for the Semi-Finals and Finals, streaming Saturday at 2 PM UTC/ 10 AM EDT and Sunday at 2 PM UTC/ 10 AM EDT.
Tune in to unlock Twitch Drops (special ones for the occasion) and for a chance to win some Platinum - we'll be giving away 1000 Platinum after every match!
World Shift: Frostfall Update
As some of you may know, we disabled Frostfall in the last update. We want to let you know that this World Shift will remain disabled after March 24th, at least for the time being.
Balance Changes
Heroes
A quick bump to Akeron’s Trapdoor Demon Augment to bring it into closer parity with his other options, as currently it can feel underwhelming.
Trapdoor Demon [Augment]:
- Health Regeneration increased from 0.5% to 1.5%.
- Hunger Gain increased from 5 to 8.
Argus is once again receiving some adjustments to lower his overall threat and Mana efficiency when using his Mana Catalyst Augment. This is needed to ensure that he does not burst down his targets as quickly with a single Stun, and to slow down his early game all-in threat to be better suited to his identity as a DPS Mage that thrives in extended fights rather than short trades.
Mana Catalyst [Augment]:
- Mana Restore from Heroes decreased from 12% to 10%. Dread Nova [Primary]:
- Magical Power Scaling decreased from 55% to 50%.
- Stun Duration decreased from 1/1.1/1.2/1.3/1.4 to 1/1.05/1.1/1.15/1.2. Ether Crystal [Secondary]:
- Magical Power Scaling decreased from 20% to 18%. Particle Shredder [Alternate]:
- Damage decreased from 15/23/31/39/46 to 13/20/27/34/41.
Aurora’s burst damage potential when paired with her general lockdown capabilities continues to leave her feeling rather oppressive. Given the potency of her CC tools, we’re trimming out further damage from those abilities to ensure that she’s not 1-shotting backline targets as frequently.
General:
- Physical Armor Growth decreased from 4.4 to 4.2. Hoarfrost [Secondary]:
- Magical Power Scaling decreased from 55% to 50%.
Cryoseism [Ultimate]:- Secondary Damage decreased from 70/105/140 to 60/90/120.
- Secondary Damage Magical Power Scaling decreased from 25% to 20%.
Alongside a large Bugfix to his Swift Strikes Augment that was causing it to deal far less damage than intended, Bayle is receiving an increase to his Cursed Edge’s uptime and damage output. This is needed to better allow him to use the ability to keep pace and shove waves in various Offlane matchups as he frequently finds himself on the backfoot against the current top-threats.
Swift Strikes [Augment]: -[Bugfix] Fixed an issue where Swift Strikes was causing Bayle’s Third Strike to deal 25% less damage than intended. Cursed Edge [Primary]:
- Bonus Physical Power Scaling increased from 70% to 75%.
- Cooldown decreased from 18/16.5/15/13.5/12 to 16.5/15/13.5/12/10.5.
- Casting Camera Adjusted to be closer.
Items
Crests
Abyssal Dart sees far less use than the other Rogue Crest alternatives due to its general inconsistency. While situational Crests are perfectly fine, some improvements to its speed and potency are required to offer it more consistency and bring it into greater parity with the alternatives.
- Preyseeker Damage increased from 50 to 80.
- Preyseeker Slow Duration increased from 0.5s to 1s.
- Projectile Speed increased from 4000 to 5250.
- Projectile Range increased from 2200 to 2350.
E_viscerator’s damage is currently contributing to excess damage scenarios when used on the likes of Serath, Boris, and Khaimera, and is in need of a slight reduction._
- Rending Strikes Total Physical Power Scaling decreased from 12% to 10%.
Soulbearer is currently contributing to excess durability scenarios for various Mages thanks to its Shield, and is in need of a reduction.
- Anima Shield Max Mana Scaling decreased from 8% to 6%.
- Anima Shield Magical Power Scaling decreased from 40% to 35%.
Bug Fixes
- Fixed an issue where skipping forward in a Replay would freeze Jungle Timers and cause overlaps.
- Fixed an issue where Tower would visually remain in a Replay if time is skipped when they are destroyed.
- Fixed an issue where Replays would start with various issues, such as Towers missing, Minimap details missing and Heroes T-Posing.
- Fixed an issue where skipping time in a Live Replay could permanently double the speed of the remaining Replay.
- Fixed an issue where Heroes could have reduced Attack Speed if they Disconnect from and Reconnect to a Match.
And that’s it! Thank you very much for reading.
We’re looking forward to seeing you try out these changes, skins, and Daybreak V3!
When you do, let us know what you think!
Until next time,
Rei & Zuzu
Game Design & Community @ Omeda Studios