Predecessor Patch v0.4 | Predecessor

Predecessor Patch v0.4

Patch v.0.4 is on its way! Let's see what's coming.

Patch Notes 23 feb 2023


Summary

Patch releasing February 21st, 2023.

Are you ready to make some noise?!

It's time to talk about Patch v0.4 dropping this Tuesday, February 21st. With it of course comes our headline act and the next Hero to join our roster - Shinbi

That’s not all however! This patch introduces major changes to Fangtooth and introduces Primal Fangtooth, a dangerous new version of everyone’s favourite deadly dino! This big brute provides a temporary buff to make games more dynamic whilst also providing teams more counterplay against early Fangtooth leads.

We’re also ready to open the doors to the new in-game shop, your one-stop shop for browsing awesome skins that you can spend your Platinum on.

The first version of our Player vs AI mode is also going live in this patch! You can play solo or with a party of friends, taking on Predecessor’s Artificial Intelligence. This mode is beginner friendly and will be expanded on in the future, so get stuck in and hone your skills or learn a new Hero!

On top of all of this, we’re also making some slight balance changes to address some outliers, adjusting Omnivamp items and providing some support to Muriel.

Between the deadly roars of Fangteeth (Fangtooths? Fangsteeth? Fangles?) and Shinbi’s dazzling performances, the battlefield is about to sound very different.

Grab your tickets and let’s go, it’s time for The Shinbi Tour!

- alex, Lead Game Designer


A new hero appears

It’s time for the performance of a lifetime!

Shinbi’s sellout tour of Predecessor begins shortly - and you’ve got front row tickets! This viral pop star lights up the stage with captivating shows, playing deadly tunes that summon powerful wolves during her gigs. She never disappoints her fans!

SHINBI ABILITIES:

Passive: Biting Melody

Basic attacks deal an additional 10 (+12% Magical Power) magical damage on-hit. Periodically, Biting Melody deals 4x damage. Damaging an Enemy Hero with an ability decreases the cooldown by 1 second.

Primary Ability [Q]: Line Tempo

CD: 6/5.5/5/4.5/4

Cost: 30

Effect: Summon a Spirit Wolf that lunges in a straight line, passing through all Enemy targets and dealing 65/95/125/155/185 (+60% Magical Power) magical damage.

Secondary Ability [E]: Circle Rhythm

CD: 15/13.5/12/10.5/9

Cost: 60/65/70/75/80

Effect: Summon four Spirit Wolves that circle Shinbi for 3 seconds, granting a 40/60/80/100/120 (+35% Magical Power) shield for the same duration and after the wolves expire.

The wolves deal 12/19/26/33/40 (+12% Magical Power) magical damage per second to nearby enemies.

Alternate Ability [RMB]: Rushing Beat

CD: 18/17/16/15/14

Cost: 80

Effect: Dash forward a fixed distance dealing 40/60/80/100/120 (+40% Magical Power) magical damage to all enemies Shinbi passes through.

Major improvements

Rushing Beat can be retriggered within 3 seconds of casting to dash a second time.

Ultimate Ability [R]: All-Kill!

CD: 120/100/80

Cost: 100

Effects:

Passive: Dealing damage to Enemy Heroes with Abilities applies Track for 8 seconds, stacking up to 8 times.

Active: Summon a pack of Spirit Wolves to attack the Target with the most Track Stacks, dealing 50/85/120 (+18% Magical Power) magical damage per Spirit Wolf.


Store

The in-game store is now open! You can find it by clicking the store tab in the main menu.

Here, you can spend any Platinum you’ve earned or purchased on skins, or top up your Platinum balance by purchasing more in your local currency. At the time of launch, the store will have 12 skins that can be purchased, but more will be added in future patches.

As with many features that we’re adding during Early Access, this is only the beginning for the store. We will continue to expand and improve it as time goes on, and it’ll also benefit from the UI rework that’s going on behind the scenes.


FANGTOOTH UPDATE

Fangtooth:

Fangtooth has had a massive overhaul bringing new layers of depth to spice up the late game of Predecessor! The passive buffs remain mostly the same, but now cap out at 3.

Fangtooth still grants the following three passive buffs based on quantity killed:

1st- Jungle Buff Duration | +50% (capped at 30 seconds)

2nd- Out of Combat Movement Speed | +8%.

3rd- Increase Physical Power, Magical Power, Physical Armor, Magical Armor | +8%.

After this, no more passive buffs can be obtained.

Once three total Fangteeth have been killed in a single game however, the new Primal Fangtooth will begin to spawn!

Primal Fangtooth:

This new variant of Fangtooth spawns after three Fangteeth have been defeated in total by both teams. It will continue to grant the passive buffs on every take (up to the 3rd), but will also grant a new temporary buff called Primordial Blaze! This should help shift the strength of Fangtooth from constant permanent advantages, to something a team needs to use within a set window. It also helps create stronger chances for a comeback - the team that is behind can still access this powerful buff rather than being forced to crawl back up the permanent buff chain.

Primordial Blaze

➢ Damage dealt to Enemy Targets will be set aflame, dealing (+2 per minute of game time) true damage per second over 4 seconds.

➢ This damage is increased by 50% against Enemy Heroes below 25% maximum health.

➢ This damage is capped at 80 True Damage per second (120 against targets below 25% maximum health).

Buff Duration:

➢ 2 minutes (120s), which always leads to 2 and a half minutes (150s) due to first Fangtooth buff granting +30s.


PLAYER VS AI - BETA

The future is now! AI is here!

Queue up solo or team up with friends to take on a brand new game mode. The difficulty level is geared towards beginner players, so it’s a good place to start when introducing your friends to the game or trying out new builds and Heroes.

Please keep in mind that this game mode is currently a beta feature and is being continuously developed, so there may be bugs and issues.


GADGET BASE SKIN CHANGE

We’ve made the decision to change Gadget’s base skin to her Shellshock skin. We feel this provides the Hero with more character and a more battle-ready aesthetic. Her original base skin may return in a future patch as a skin.


OTHER IMPROVEMENTS

◆ Total Damage to Heroes will now be displayed at the top of the other Damage to Heroes stats.

◆ Heroes can now be rotated in the Hero Screen & Post Match Screen.

◆ Updated Gadget’s recommended items.

◆ Visual effects for Sentry have been updated.

◆ Visual effects for Heroes dying have been updated.

◆ Client/server delay on Ranged Basic Attacks has been reduced by 50%.

◆ Impact Decals have been updated for most abilities.

◆ Gideon’s sound effects have been updated.

◆ Visual effects for Lane Guidance Indicators have been updated.

◆ Multiple Map improvements to help increase performance

◆ Fey’s jumping and landing sound effects have been improved.