# V1.2.2 Patch Notes

Everything you need to know about V1.2.2!

**Patch Notes** Dec 4, 2024

## Hotfixes

### 16.12.2024

- Fixed an issue where the leaderboard would load slowly or sometimes display an incorrect position.
- Players will no longer be locked in the Pause menu if they attempt to surrender while using a controller. (Note: The known issue where the Pause menu remains unresponsive until the surrender countdown ends will be resolved in the next update.)
- Fixed an issue preventing players from starting a surrender vote if they disconnected and reconnected after a failed surrender attempt.
- Matches will now be correctly canceled if a player disconnects during the loading screen.

### Ranked Changes

These are changes we wanted to include in 1.2.2 but were delayed. In 1.2 we removed the promotion game between Divisions without changing the way demotion worked and unintentionally caused a lot of players to move up in Ranks faster than their internal MMR. We are now taking more VP away from a player when they are demoted to counterbalance the removal of promotional games as well as changing VP gains in Platinum so players have less net negative VP when they have outpaced their rank.

- Reverted the change in 1.2 for VP gains to Platinum III and Plat II.
- Slightly adjusted VP gains in Gold I and Gold II.
- When demoted from a Division or Rank, VP is now set to 75 (previously it was 90).
- Reduced Demotion Protection between Ranks for Gold and Platinum.

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## Introduction

Greetings Champions!

It feels like it was just last week when we launched V1.2. We’ve been overwhelmed by the avalanche of positive messages and comments you’ve sent our way, keeping us motivated through these long dark nights as we worked on a Balance Update fit to follow 1.2.

To wrap up the year we’re excited to share Balance Update 1.2.2, stuffed full of new skins, balance tweaks and more to tie a bow on 2024.

Let’s get stuck in!

## Winterfest 2024

The festive season is fully upon us and Predecessor has been transformed for the holidays! Snow has fallen, and the Peppermint Kallari skin is finally back in season!

### A New Battlepass Format

Winterfest has landed, bringing with it plenty of seasonal content via Predecessor’s first Battle Pass!

A flurry of seasonal rewards awaits anyone prepared to venture out into the festivities, such as all-new profile cosmetics and the exclusive new Yuletide Zinx Skin!

Or you can opt into premium rewards, unwrapping extra goodies like VFX kits and the exclusive Runehorn Warden Argus Skin!

### XP Changes

Following feedback from the event’s launch last week, we’ve increased the amount of Winterfest XP you can earn from playing matches.

- Increased Winterfest XP gained in Standard and Ranked by 80%.
- Increased Winterfest XP gained in Brawl by 110%.

These changes will take effect with V1.2.2 and will apply to XP earned from that point onward.

### Event Information

Winterfest runs until January 7th, so there’s plenty of time to jump in and grind!

For more information about Winterfest, check out our dedicated [Winterfest 2024 blog](/content/news/events/winterfest-2024/index.html).

## Gameplay Balance Changes

### Jungle:

#### Grey Camp (3):

- Large Physical Power decreased from 28 (+10 per Level) to 26 (+8 per Level).
- Small Health decreased from 750/850 (+40 per Level) to 720/820 (+35 per Level).
- Small Physical Power decreased from 8 (+4 per Level) to 7 (+4 per Level).

## Hero Balance Changes

### Argus’ Ultimate

- [Bugfix] Now correctly Pierces through Towers.

### General Changes

- Physical Power decreased from 62 to 60.
- Attack Speed Growth increased from 1.4 to 2.
- Physical Armor decreased from 28 to 26.
- Mana Growth decreased from 65 to 45.
- Base Mana Regen increased from 1.3 to 1.5.

### Feedback from the Community

On behalf of the entire Omeda Studios team we’d like to thank you all for the immense support and dedication you’ve shown us over the years. We look forward to more celebrations in the years to come!

## Bug Fixes:

- Fixed an issue where Match History could display the incorrect VP losses and gains compared to reality.
- Fixed an issue where matches would not always be cancelled if a player disconnected in the Loading Screen and failed to rejoin.
- Fixed an issue where Players could incorrectly receive ban punishments when disconnecting in Loading Screen but rejoining and playing as normal.
