V1.2 Patch Notes | Predecessor

V1.2 Patch Notes

Everything you need to know about V1.2!

  1. Nov. 2024

Hotfixes

26.11.2024

Default Controller Layout Changes:

Introduction

Greetings Champions!

With spooky season behind us at last we're gathering our winter warmers and getting ready for 1.2 (and Winterfest 2025)!

1.2 is chock full of highly requested features and changes, from Arcshot Gateways (our fancy new official name for the previously showcased Teleporters) to communication changes, UI overhauls to map adjustments, and more!

But that barely scratches the surface, so let's crack the whip and jump straight in!

New Hero: Yin - The Jade Serpent

Claim the storms and surge into action, with Yin, Predecessor's newest whip-cracking wind-running Hero!

Yin is a powerful yet agile Jungler/ADC hybrid, able to manipulate intense gusts of wind with a crack of her whip, turning her opponents own attacks against them.

Stats:

Abilities:

Rising Storm Yin’s Basic Attacks against Heroes or Monsters grant her a stack of Rising Storm for 3s, stacking up to 8 times, with the duration refreshing on subsequent attacks. Each stack grants 3/4/5/6% Bonus Attack Speed, for a maximum of 24/32/40/48% attack speed. Damage an Enemy Unit with Lash Kick grants 3 stacks of Rising Storm.

Silksong Melee basic attack dealing 56 (+85% Bonus Physical Power) physical damage.

Lash Kick CD: 17/15/13/11/9
Cost: 80/85/90/95/100
Effect: Yin swings her whip 1350u, attaching it to Terrain or Enemy Units and pulling herself towards the location. Upon reaching her destination she vaults off of it in her direction of choice. Enemy Units hit by the whip are Rooted for the duration of travel. When Yin vaults off of her Target, they receive 90/130/170/210/250 (+120% Bonus Physical Power) physical damage and are pushed in the opposite direction.

Windburn CD: 13/11/9/7/5
Cost: 60 Active: Yin extends her whip, increasing her Basic Attack range to 1100u and gaining 100% cleave for 6 seconds. Passive: Every third successful consecutive basic attack will deal 3/3.5/4/4.5/5% of the Target’s Maximum Health as bonus physical damage and heals Yin for (+10/13.5/17/20.5/24% Total Physical Power).

Backlash CD: 9/8.5/8/7.5/7
Cost: 50
Effect: Yin cracks her whip dealing 75/115/155/195/235 (+100% Bonus Physical Power) physical damage to nearby Enemies and creating a sphere of pressure around her for 0.8s. If Enemy projectiles hit the pressure sphere, they are reflected towards the Source’s location.

Quelling Gale CD: 130/105/80
Cost: 100
Effect: Yin summons gale winds at her location for 5s, granting Yin 10% bonus Movement Speed. Additionally, Enemies within the area are Slowed by 25%. Enemy projectiles that travel through the gale winds are halted and can be reflected with Backlash.

Store News

**Wind Gauntlet Yin

[Uncommon]**

Turn up the tempo and command the tempest with Yin's new Wind Gauntlet skin!

**Wasteland Khaimera

[Rare]**

It’s survival of the fittest in the Wasteland, and Khaimera's new skin makes him one tough cookie.

**Wasteland Grim.exe

[Uncommon]**

Take the bull (err... death bot?) by the horns with Grim.EXE's latest rust-riddled Wasteland skin!

**Wasteland Kallari

[Uncommon]**

Move with the sandstorm and strike from the dunes, with Kallari's sand-swept Wasteland skin!

**Wasteland Twinblast

[Common]**

Every wasteland needs a Hero, it's just a shame it was TwinBlast who answered the call.

New Bundles

Wind Gauntlet Yin Bundle

Wasteland Mega Bundle

Wasteland Khaimera Bundle

Wasteland Grim.exe Bundle

Communication Improvements

Overhead Emotes

One such cosmetic available in the new Extras tab are a new type of emote, Overhead Emotes.

Overhead Emotes are small icons that you can display over your Hero’s head for a short time to communicate with others. Flash a wave at the enemy, wow at your teammates, or perhaps even taunt your enemies with something completely irrelevant and distracting - the choice is up to you!

Emote Wheel

With so many ways to express yourself, we've also taken the opportunity to add another highly requested feature - a brand-new, fully-customizable Emote Wheel!

The Emote Wheel is an in game quick-menu that lets you quickly select from a range of pre-selected sprays and other emotes. Not only does this mean you can now go into battle with more sprays than ever before, giving you versatility to pick different ones for different moments, but we've also upped the limit you can deploy before they vanish, meaning you can now place up to 4 sprays on the map at once.

You can equip or change your selection under the Profile tab in the Main Menu, and in game you can pull up the wheel by simply holding down the existing Spray button.

Communication Wheel Improvements

The Communication Wheel has also been give a once-over this update.

We've updated the selection of options, taking out some pings based on your feedback or that we commonly saw get misused, while also adding some brand new phrases such as " Never surrender!", " Stand and fight" and " Out of mana". We've also re-recorded some.

Ranked Mode Improvements

Following your feedback, we’ve made a number of improvements to Ranked Mode.

Arcshot Gateways & Map Changes

Arcshot Gateways

Arcshot Gateways have been added to Sanctuary, located in new sections of the map near the Gold Buff in the Duo Lane and the Cyan Buff in Offlane. These new structures allow Heroes to ‘Arcshot’ from one side of the map to the other, quickly flying over the battlefield before landing at the gateway on the other side just a few short seconds later!

Once they become active at the 10 minute mark, Heroes can stand on them for a short amount of time to activate them. Beware though, there’s a cooldown for each player that uses them so think carefully about when’s the best time to take to the skies!

Arcshot Gateways will provide new strategic and tactical opportunities for players to consider and take advantage of in any given match, whether that’s new ganking opportunities, creative new rotations, or simply providing splitpushers with a new angle.

Naturally there will be balance concerns regarding this feature. We’ll be monitoring your feedback on Arcshot Gateways and considering any additional improvements that may be required for the future!

Fangtooth and Orb Prime Pit Changes

The Fangtooth and Orb Prime pits have received changes to their geometry to open up the areas, reducing the sense of claustrophobia experienced when fighting in the area and providing more opportunities to join the fight!

The ledge within the Fangtooth and Orb Prime Pits has been levelled, providing for a more open fighting area. This gives Heroes equal opportunities, reduces instances of camera clipping and ensures more accurate use of Area of Effect Abilities.

Additionally, a nearby wall at the entrance of the pits has been changed to a new half wall, providing the area with a greater feeling of openness and allowing for more vertical play to occur in the area, with ground targeting and mobility all able to be used over the wall.

Toxicity Improvements

AFK Detection

Following feedback we've made a series of changes to improve our AFK detection system, meaning we have new and more effective ways to take action against players going idle in the base (or just tabbing out or abandoning the game for extended periods of time).

This improved detection should reduce the number of ruined matches from AFK'ing, ensuring a smoother and better experience for everyone.

AFK Match Cancellations

If a player is considered AFK for too long in the first 5 minutes of the game, the match will now automatically cancel and the offending player will be punished.

All other players receive no rewards or penalties when a game is cancelled in this way.

Player Report Feedback

We’ve also introduced a new feedback notification off the back of player reports, which will let you know if a report you've made against another player has contributed to a ban or similar action.

Menu Improvements

Main Menu Visual Improvements

We’ve heard your feedback and have been quietly tinkering away on an all-new main menu UI. The new menu pays homage to Predecessor's original look, while feeling more polished, immersive and fluid than ever before!

We hope you'll find this new version of the menu not only more visually appealing but also more user-friendly.

Match History

You can now view your recent match history in the new Matches tab of the Main Menu.

You’ll be able to see key insights such as the match result, your K/D/A and which items you used, as well as all of the end-of-match information you might want to look back on. From there you can also send friend invites or report offending players.

Watch Tab

The Watch tab has been merged into the new Matches tab, meaning replays are now accessible via your match history. There's also additional tabs to view your friends' replays or to search for a specific replay.

Learn Tab & Tutorial Videos

Got a friend who's new to the game? Perhaps you're a fresh addition to Predecessor yourself and are looking for ways to level up your playstyle.

A new “Learn” Tab has been added to the Main Menu, providing everyone with a selection of short tutorial videos that explain everything you need to know to get started with Predecessor.

Top Ranked Leaderboard

Battle it out for the top spots with in-game leaderboards for Ranked!

The all-new Top Ranked tab will display the top 500 Ranked players, as well as their platform, Profile Icon and Banner.

Note, due to PlayStation compliance requirements, this feature will be unavailable on the platform in 1.2 We're currently aiming to deliver it in 1.3, but stay tuned for updates.

Draft Purchasing

Forgotten to pick up a newly released Hero or a skin before heading into draft? No problem!

You can now purchase any unowned Skins and Heroes directly in the draft screen.

Match Found Audio

We've added new audio that plays when you find a match.

It's now much more noticeable that a match has been found and that people are waiting for you to accept the match - ideal for anyone guilty of holding things up because you've tabbed out to watch a funny cat video and missed the match prompt.

Gameplay Changes

Basic Attack Projectile Speed Increases

Basic Attack projectile speed for all Ranged Heroes has been nearly tripled, creating a smoother and more responsive combat experience.

Buff Transfers

Certain Buffs will now be transferred when a Player kills an Enemy Hero possessing an active Red or Blue buff. These transferred buffs function the same as if you had acquired them normally but last for a slightly reduced duration.

This change offers new strategic opportunities to gain buffs in new ways while helping protect against early Jungle invasions and giving players the chance to recover a stolen buff.

Enhanced Recall

Mini-Orb and Orb Prime Buffs now grant their owners an Enhanced Recall effect, reducing the time it takes to Recall to Base from 8s to 4s for the duration of their corresponding Buffs.

Enhanced River Bugs

Rivers Bugs are fighting back, now growing in size and becoming stronger at the 21 minute mark. After they grow, they have increased durability and damage, but provide increased rewards and Buff effects when killed.

These larger River Bugs will provide a greater point of contention in the later stages of the match after Orb Prime spawns on the battlefield, adding a further layer of strategy and signalling that it’s time to transition away from the laning phase.

Other Improvements

Additional Hero Voice Lines

Shhhh! The Heroes are talking!

We've updated all Heroes with a range of new voice lines, which each trigger in reaction to various new in-game events and situations. This should give each Hero more personality while making them feel more alive and more firmly anchored into the heat of battle.

New Tower Danger Visual Effects

Towers now display their Attack Range via a snazzy new visual glow that surrounds how far they can shoot. Better still, the colour of this new glow will be changed based on tower’s aggression status!

This should make it easier to see when you're in danger!

Brawl Mode - Hero Freedom

Ever wanted to watch the world burn with a battlefield full of Iggy & Scorchs? We did too!

At long last you can now select multiple of the same Hero in Brawl, meaning your wildest fantasies of 5v5 all Phases, each yeeting one another into oblivion can at last play out.

Editor's Note: Enjoy this fresh new type of chaos but be warned - we fully expect some unexpected and downright unbalanced behaviour or bugs as you fill the map with Morigesh Ults etc.

PlayStation Improvements

Promised improvements are here for the PlayStation 5 users! These include:

New Level-Up Rewards

We've added new level-up rewards up to Level 20. Already Level 20 or higher? We'll be retroactively adding these to accounts in a later patch.

Other News

Winterfest - Coming Soon

Winterfest is back for 2025, and it's bigger and better than ever before!

This year's event starts on December 3rd and features a brand new Battlepass loaded with free and premium festive rewards that you can earn by getting stuck in to the event.

Twitch Drops

Missed out on Blueberry Punk Countess earlier in the year? We’re bringing the skin variant back for an encore!

Tune in to any Predecessor Twitch stream to earn these freebies!

Gameplay Balance Changes

Overview

Jungle:

Enhanced River Bugs:

Red Buff:

Blue Buff:

Fangtooth:

Mini Orb:

Orb Prime:

Hero Balance Changes

The early-game wave clearing potential provided by Photon Disruptor allows Dekker to outpace many other Supports, with it still providing meaningful push potential even when left at a single point. To ensure Dekker’s level 1 efficacy better matches other Heroes, a shift away from Photon’s flat damage to Scaling is being levied to ensure Dekker’s Level 1 strength is not as effective, alongside some decreases to her Health Regeneration to better allow trades against her to stick, given how elusive she can be.

General:

Photon Disruptor

Hamstring

Other heroes and items adjusted accordingly...

Bug Fixes

Whew, that’s a lot, isn’t it? We hope that you enjoy playing with Yin again and that you’ll find these changes and improvements are impacting your experience for the better.

As always, let us know what you think on Discord or Reddit.